Swallow the Dungeon (0, 0, D) a +0 club (0, 4, D) a +0 short sword (0, 5, D) a +0 shortbow 21 arrows a centaur skeleton (0, 38, D) an uncursed staff of energy a wand of iceblast (7/15) (0, 39, D) the +2 scimitar "Yblopt" {antimagic, rElec MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your resistance to hostile enchantments. a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +1 broad axe of chopping a +2 rapier of distortion (0, 40, D) a +0 centaur barding (0, 41, D) a +0 helmet (0, 42, D) a +2 ring mail (0, 45, D) a quokka skeleton (0, 52, D) a +0 troll leather armour (unseen)