Swomperka Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (1, 6, D:1) a +0 dagger (2, -17, D:1) a +0 club (2, 4, D:1) a +0 quarterstaff (3, 5, D:1) a +0 short sword 4 stones (4, 13, D:1) a +0 pair of boots (5, 9, D:1) an inkwell talisman (8, -21, D:1) a hobgoblin corpse (skeletalised by now) (9, -24, D:1) a +0 club (9, -21, D:1) a kobold corpse (skeletalised by now) (13, 18, D:1) a bat skeleton (27, -17, D:1) a +0 dagger (28, 12, D:1) a bat skeleton (31, 6, D:1) a +0 sling (32, 25, D:1) a +0 long sword (52, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, 5, D:2) a hobgoblin corpse (skeletalised by now) (4, 1, D:2) 5 stones (5, 9, D:2) a +0 quarterstaff (7, -19, D:2) a +0 giant spiked club (9, -18, D:2) a jackal skeleton (17, 10, D:2) an adder corpse (skeletalised by now) (25, 8, D:2) a +0 short sword 2 stones a kobold skeleton (28, 5, D:2) 6 boomerangs (29, 14, D:2) a hobgoblin corpse (skeletalised by now) (33, 14, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (35, -18, D:2) the +0 buckler of Hajog {rElec rF++ rCorr Str-2} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). (35, 16, D:2) a +0 trident (36, 15, D:2) a +0 club (37, 12, D:2) a jackal corpse (skeletalised by now) (37, 19, D:2) a staff of alchemy (38, 8, D:2) 4 stones a +0 chain mail (45, 8, D:2) a +0 barding Level 3 of the Dungeon (0, 0, D:3) a +2 heavy spear a +1 dagger of venom (2, 0, D:3) a +0 club a +0 leather armour an orc corpse (3, -1, D:3) a +0 hand axe 2 boomerangs a +0 leather armour an orc corpse (23, -15, D:3) a +0 ring mail a hobgoblin corpse (skeletalised by now) (25, -2, D:3) a +0 quarterstaff (28, -8, D:3) a +0 leather armour (30, 13, D:3) a talisman of death