Sychopol Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-4, 6, D:1) 23 stones (-16, 7, D:1) 20 arrows (-3, 7, D:1) a +0 short sword (18, 19, D:1) a stone (18, 21, D:1) a stone (27, 22, D:1) a +0 dagger (19, 23, D:1) a stone (21, 25, D:1) a +0 dagger (14, 28, D:1) a +0 robe (-14, 29, D:1) 20 bolts (-17, 30, D:1) a +0 buckler (2, 35, D:1) a +0 club (0, 43, D:1) a +0 club (-24, 47, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (1, 11, D:2) 2 stones (2, 13, D:2) a stone (3, 14, D:2) a stone (3, 15, D:2) a stone (18, 18, D:2) a jackal corpse (skeletalised by now) (18, 23, D:2) 16 bolts (-13, 27, D:2) a +0 whip (-22, 29, D:2) a +0 ring mail (-24, 32, D:2) a +0 scale mail a +0 trident the human corpse of Terence (skeletalised by now) (-28, 34, D:2) a rat corpse (skeletalised by now)