Syfon Level 1 of the Dungeon (0, 23, D:1) a +0 leather armour (6, 29, D:1) an amulet of faith (11, 10, D:1) a +0 dagger (18, 4, D:1) a +0 whip (21, 16, D:1) 5 poisoned darts (25, 33, D:1) a +0 club (31, -4, D:1) a +0 scale mail (31, 3, D:1) a +0 hand axe (37, 18, D:1) a +0 mace (42, 2, D:1) 5 poisoned darts Level 2 of the Dungeon [Shop] Boidu's Jewellery Boutique a +6 ring of intelligence (468 gold) a +4 ring of evasion (468 gold) an amulet of the acrobat (390 gold) a ring of willpower (325 gold) an amulet of regeneration (390 gold) a +4 ring of slaying (1014 gold) the amulet "Vaps" {Reflect rC+ SH+5 Stlth+} (608 gold) [amulet of reflection] It reflects blocked missile attacks. rC: It protects you from cold. SH: It affects your SH (+5). Stlth: It makes you more stealthy. (2, 19, D:2) a +2 dagger of distortion (6, -7, D:2) a +0 helmet (8, 19, D:2) a +0 dagger (10, 17, D:2) the +1 leather armour "Bopadol" {rCorr Int+3 Dex+6 SInv} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (18, 37, D:2) a +0 leather armour (26, 26, D:2) 6 stones (28, -3, D:2) a +0 scale mail (31, 20, D:2) a +0 spear (33, 23, D:2) a +0 dagger 4 stones (45, 25, D:2) a +0 dagger (50, 42, D:2) a +2 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 club a +0 club a +0 club a +0 club (1, 1, D:3) a +0 dagger 3 stones (1, 3, D:3) a +0 club a +0 club a +0 club (3, 0, D:3) a +0 club (5, -1, D:3) 7 stones (5, 0, D:3) a +0 dagger 7 poisoned darts a +0 short sword 3 stones a +0 club (5, 1, D:3) 11 stones (6, -1, D:3) a +0 whip 5 stones (6, 0, D:3) a +0 club (13, -32, D:3) a +1 falchion of draining (16, -24, D:3) a +0 hand axe (18, -2, D:3) a +0 club (18, -1, D:3) a +0 club (18, 6, D:3) 9 stones (19, 5, D:3) a +0 club 7 poisoned darts (19, 6, D:3) a +0 club (27, -2, D:3) a +0 club (28, -8, D:3) a +0 whip 2 poisoned darts (28, -2, D:3) 6 stones a +0 club (29, -9, D:3) 3 stones (29, -8, D:3) 7 stones (30, -7, D:3) 4 stones (32, -42, D:3) 8 stones (32, -36, D:3) a +0 hand axe (33, 5, D:3) 8 stones (33, 6, D:3) 6 stones (36, -1, D:3) a +0 club (39, 0, D:3) a +0 club a +0 club a +0 short sword 2 poisoned darts (39, 1, D:3) a +0 spear (42, -8, D:3) a +0 war axe (43, -12, D:3) a +0 club (47, -54, D:3) a +0 hand axe (50, -30, D:3) a +0 club (51, 4, D:3) 2 stones (54, 3, D:3) 4 stones (56, 1, D:3) a +0 club a +0 club (56, 5, D:3) a +0 spear (57, 0, D:3) a +0 club a +0 club a +0 club (57, 4, D:3) a +0 club a +0 club (57, 5, D:3) a +0 club a +0 spear (58, 5, D:3) a +0 spear (58, 6, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 15, D:4) a +0 ring mail (11, 17, D:4) a +0 robe (16, 7, D:4) a +0 flail (17, 8, D:4) a +0 flail (18, 8, D:4) a +0 halberd (19, -15, D:4) a +0 quarterstaff (20, -6, D:4) a +0 dagger (20, 14, D:4) a +0 spear (32, -14, D:4) a potion of degeneration (38, -18, D:4) a +0 flail 2 boomerangs a +0 leather armour (50, -9, D:4) a +0 club Level 5 of the Dungeon [Shop] Azef's Book Emporium a Young Poisoner's Handbook (220 gold) a book of Lightning (418 gold) a book of Dreams (264 gold) a book of Geomancy (198 gold) a book of Decay (330 gold) Great Wizards, Vol. II (418 gold) (0, 0, D:5) a +0 trident (0, 1, D:5) a +0 hand axe (0, 2, D:5) a +0 club a +0 leather armour (4, 14, D:5) a +0 falchion (6, -8, D:5) a +4 hand axe (7, 22, D:5) a +3 dire flail of freezing a +0 robe (8, 20, D:5) a +0 robe a +4 short sword (9, -7, D:5) 5 stones (10, -4, D:5) a +0 mace (10, 10, D:5) a +2 whip of electrocution a +0 robe (10, 20, D:5) a +0 robe a +4 long sword a +0 robe a +0 great sword a +0 robe a +2 dagger (19, -21, D:5) a +0 giant spiked club (31, -22, D:5) a +0 short sword (35, 1, D:5) a +2 vorpal flail Level 6 of the Dungeon [Shop] Vuateoce's Antique Armour Shoppe a +0 plate armour (552 gold) a +0 helmet (108 gold) +1 fire dragon scales (1608 gold) a +2 robe of willpower (424 gold) a +0 plate armour (552 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2335 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 plate armour (552 gold) a +0 scale mail (96 gold) [Shop] Irghad's Distillery a potion of mutation (88 gold) a potion of might (44 gold) a potion of might (44 gold) [Shop] Iled's Antique Armour Boutique the +2 chain mail of the Tuna {Contam *Slow +Inv Regen+} (397 gold) +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. a +4 chain mail of poison resistance (655 gold) a +0 buckler (103 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +2 robe of willpower (407 gold) a +0 robe (16 gold) [Shop] Oqoish's Distillery a potion of curing (39 gold) a potion of attraction (39 gold) a potion of brilliance (52 gold) a potion of attraction (39 gold) a potion of haste (130 gold) a potion of might (52 gold) [Shop] Oqoidyets's Armour Shoppe a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +1 helmet (149 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) (0, 0, D:6) a +0 flail (9, -3, D:6) a +0 dagger (14, 14, D:6) 4 stones (31, -7, D:6) a +0 leather armour (31, 1, D:6) a +0 flail a +0 robe (31, 28, D:6) a ring of magical power (34, -1, D:6) a +3 great sword a +0 robe a +0 robe (34, 8, D:6) a ring of willpower a +0 leather armour (35, -11, D:6) a +0 shortbow (35, -10, D:6) a +4 morningstar of freezing a +0 robe a +0 giant club (40, -4, D:6) a +5 battleaxe a +0 robe a +2 long sword a +0 robe a +3 dagger of freezing a +0 robe a +0 hand axe a +0 robe (57, 13, D:6) a +1 vorpal halberd (59, 13, D:6) a +0 flail (59, 14, D:6) a +1 flail of protection Level 7 of the Dungeon (0, 0, D:7) a +0 club (8, 15, D:7) a +0 hand axe (8, 16, D:7) a +0 hand axe (9, 15, D:7) a +0 hand axe (10, 15, D:7) a +0 hand axe (11, 21, D:7) a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail an orc corpse a hobgoblin corpse (1, 0, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +3 hand axe a +0 leather armour a gnoll corpse a goblin corpse (2, 6, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (4, 4, Bailey) a +0 hand axe a +0 leather armour a +0 broad axe a +0 plate armour a +0 hand axe a +0 leather armour an orc corpse a goblin corpse (6, 3, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (7, 3, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (7, 4, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (7, 5, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (8, 13, Bailey) a +0 hand axe a +0 leather armour (8, 14, Bailey) a +0 plate armour (9, -7, Bailey) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (9, -6, Bailey) a +0 broad axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (9, -5, Bailey) a +0 war axe a +0 leather armour a goblin corpse (skeletalised by now) (10, -5, Bailey) a +0 hand axe a +0 leather armour (10, 13, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (10, 14, Bailey) a +0 hand axe a +0 leather armour (10, 15, Bailey) a +0 hand axe a +0 leather armour (11, -6, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) (18, -3, Bailey) a +0 war axe a +0 scale mail an orc corpse (skeletalised by now) (18, -2, Bailey) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (18, -1, Bailey) a +0 hand axe a +0 leather armour (18, 9, Bailey) a +0 hand axe a +0 leather armour (18, 10, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (18, 11, Bailey) a +0 hand axe a +0 leather armour (19, -3, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, -2, Bailey) a +0 hand axe a +0 leather armour (19, 10, Bailey) a +0 hand axe a +0 leather armour (19, 11, Bailey) a +0 hand axe a +0 leather armour (20, 11, Bailey) a +0 hand axe a +0 leather armour (23, 5, Bailey) a +0 hand axe a +0 leather armour (23, 6, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour