Syfon Level 1 of the Dungeon (2, 1, D:1) a +0 club (4, -4, D:1) a +0 spear (14, 15, D:1) a +0 flail (17, 29, D:1) a +0 ring mail (18, 6, D:1) 5 stones (22, 8, D:1) a +0 whip (24, -10, D:1) a +0 hand axe (34, -11, D:1) a +0 scale mail (38, -3, D:1) a +0 whip (42, 1, D:1) a +0 whip 5 stones (42, 5, D:1) 6 boomerangs (51, -1, D:1) a +0 dagger (57, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, 24, D:2) a +0 leather armour (3, 9, D:2) a +0 hand axe (6, -9, D:2) a +0 short sword 5 stones (6, 22, D:2) a +0 whip (8, -11, D:2) 3 stones (11, 4, D:2) a +0 leather armour (12, 31, D:2) a +0 club (14, 33, D:2) a +0 trident (15, 33, D:2) a staff of cold (16, -8, D:2) a +0 dagger (16, 0, D:2) a +0 scale mail (39, 21, D:2) a +0 pair of boots (40, 14, D:2) a +0 club (43, -4, D:2) a +0 sling (43, 17, D:2) a +0 robe (46, 34, D:2) 3 poisoned darts (52, 39, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 13, D:3) 4 stones (4, -2, D:3) a +0 dagger (7, 8, D:3) a +0 whip (9, 18, D:3) a +0 hand axe a +0 ring mail (9, 19, D:3) a +0 club (9, 20, D:3) a +0 hand axe (15, 9, D:3) a +0 flail (16, 7, D:3) a +0 whip (16, 24, D:3) a +0 leather armour (17, 7, D:3) a +0 halberd (17, 8, D:3) a +0 halberd (17, 24, D:3) 4 stones (28, 13, D:3) a +0 hand axe of holy wrath (29, 19, D:3) 5 stones (34, 32, D:3) 4 stones (37, 12, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 8, D:4) a +0 dagger (8, -15, D:4) a +0 trident a +0 scale mail (9, -16, D:4) a +0 dagger (9, -15, D:4) a staff of cold 5 poisoned darts (12, -15, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 short sword (14, -15, D:4) a +0 flail 4 stones (16, 1, D:4) 6 stones (18, 2, D:4) 4 boomerangs (19, -15, D:4) a +0 club (28, -13, D:4) a +0 dagger (32, -6, D:4) a +0 short sword (37, -26, D:4) a +0 leather armour (39, -21, D:4) a +1 dagger of draining (39, -1, D:4) a +0 plate armour (39, 4, D:4) 2 javelins (40, -2, D:4) a +0 whip (48, -16, D:4) a +0 club (51, -13, D:4) a +0 robe (52, -17, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Misaebidd's Antique Armour Emporium a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +2 chain mail of cold resistance (602 gold) a +0 helmet (126 gold) a +0 robe (19 gold) the +1 ring mail of the Undertaker {rN+ MP+9 SInv} (1212 gold) rN: It protects you from negative energy. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. the +9 storm dragon scales of Qedicur {rElec rF+} (3519 gold) rF: It protects you from fire. rElec: It insulates you from electricity. a +0 leather armour (56 gold) (0, 0, D:5) a +0 hand axe a +0 dagger a +0 shortbow (0, 1, D:5) a +0 mace a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (11, -18, D:5) a +0 leather armour (14, -3, D:5) a +0 club a +2 leather armour of cold resistance (14, -2, D:5) a +0 flail a boomerang a +0 leather armour a +0 dagger 5 curare-tipped darts (15, -2, D:5) a +0 hand axe (25, -14, D:5) a stone (28, 15, D:5) 2 poisoned darts (33, -1, D:5) a piece from Xom's chessboard (15/15) (43, 19, D:5) a +0 dagger (48, 12, D:5) a +2 helmet Level 6 of the Dungeon (25, -20, D:6) a +0 dagger (34, -25, D:6) a +0 whip a +0 leather armour (34, -23, D:6) a +0 flail (35, -25, D:6) a +0 whip (35, -24, D:6) a +0 club a +0 spear (35, -23, D:6) a +0 club (44, -14, D:6) a +0 club a +0 club (45, -13, D:6) a +0 giant club a +0 dagger a +0 dagger a +0 club a +2 dagger of protection a +0 dagger (46, -13, D:6) a +0 dagger a +0 sling (46, -12, D:6) 5 large rocks (47, -12, D:6) 5 large rocks (47, 4, D:6) 7 stones (50, -13, D:6) a +0 short sword (55, -19, D:6) a +0 short sword a +0 scale mail (62, -19, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Tedoroat's Tempting Trifles a manual of Transmutations (1120 gold) 2 throwing nets (84 gold) a tin of tremorstones (2/2) (560 gold) a +0 tower shield (63 gold) a book of the Tundra (448 gold) a +0 triple crossbow (140 gold) a Trismegistus Codex (392 gold) a book of Touch (308 gold) a +0 triple sword (140 gold) a +0 trident (49 gold) a book of Transfigurations (560 gold) (0, 0, D:7) a +0 halberd a +0 robe (1, -2, D:7) a +0 mace a +0 robe (1, 1, D:7) a +0 long sword a +0 robe a +3 long sword a +0 robe a +2 falchion a +0 robe (2, 36, D:7) a +0 chain mail (19, 20, D:7) a scroll of noise (43, 29, D:7) a +0 trident a +0 leather armour (44, 29, D:7) a +0 shortbow a +0 dagger (45, 29, D:7) a +0 whip a +0 dagger (46, 42, D:7) a +0 flail a +0 robe (47, 41, D:7) a +0 whip a +0 leather armour (48, 32, D:7) a +4 flail a +0 robe (48, 42, D:7) a +0 spear (52, -1, D:7) a +0 hand axe (52, 32, D:7) a +4 battleaxe a +0 robe a +2 falchion a +0 robe a +3 scimitar a +0 robe a +2 long sword a +0 robe (55, -4, D:7) a scroll of noise (55, 43, D:7) a +1 heavy spear 6 stones a +0 leather armour (56, 41, D:7) a +0 club a +0 club a +0 robe a +0 whip a +3 whip of venom (57, 41, D:7) a +0 spear (62, 9, D:7) a +0 long sword a +0 robe (63, -5, D:7) a +0 chain mail (63, 8, D:7) a +4 great sword a +0 robe (63, 9, D:7) a +4 battleaxe of freezing a +2 robe of positive energy a +2 morningstar a +0 robe (63, 10, D:7) a +2 halberd of freezing a +0 robe Level 8 of the Dungeon (9, 16, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe (10, 15, D:8) a +0 hand axe a +0 leather armour a +0 flail (11, 20, D:8) a +0 flail (12, 4, D:8) a +0 shortbow (15, -7, D:8) a +0 whip a +0 robe (15, -6, D:8) a +3 short sword a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (16, -6, D:8) a +0 dagger the +0 leather armour "Giytis" {Will+ MP+9 Str+4 Stlth+} Str: It affects your strength (+4). MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. (16, 16, D:8) a +0 flail (18, 31, D:8) a +0 robe (22, 25, D:8) a +0 hand axe a +0 leather armour a +0 dagger (26, 22, D:8) a +2 trident of flaming a +0 plate armour (27, 17, D:8) 3 stones (38, -3, D:8) a +0 ring mail (38, 13, D:8) a +0 giant club a +0 giant club (38, 23, D:8) 5 stones (40, 17, D:8) a +0 scale mail (43, 35, D:8) a +2 trident of venom (44, 23, D:8) 2 scrolls of amnesia a +0 buckler (56, 16, D:8) a +1 rapier of draining Level 9 of the Dungeon (0, 0, D:9) a scroll of amnesia (19, 36, D:9) a +0 club (19, 38, D:9) a +0 dagger a +0 robe (19, 49, D:9) a scroll of amnesia (20, 36, D:9) a +0 morningstar (21, 4, D:9) a +1 dagger of freezing a +0 robe (22, 4, D:9) a +2 long sword a +0 robe (23, 4, D:9) a +3 dire flail a +0 robe (24, 4, D:9) a +4 mace a +0 robe a +0 trident a +0 robe (25, 4, D:9) a +0 scimitar a +0 robe (27, 6, D:9) a +0 morningstar a +0 robe (33, 18, D:9) 4 large rocks (33, 32, D:9) 14 gold pieces (36, -7, D:9) a +4 flail a +0 robe (36, -6, D:9) a +0 scimitar a +0 robe (37, -6, D:9) a +4 halberd a +0 robe (39, -5, D:9) a +3 long sword a +0 robe a +3 dagger of freezing a +0 robe (40, 26, D:9) 11 gold pieces (41, 29, D:9) an Inescapable Atlas (41, 30, D:9) 8 stones (42, 21, D:9) the +12 dagger of Twilight {freeze, rF- rC+ rN++ Dex+4} Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. (44, -6, D:9) a +5 dire flail a +0 robe (45, -7, D:9) a +0 mace a +0 robe (45, -6, D:9) a +4 mace a +0 robe (45, 24, D:9) a +0 dagger (52, 13, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 buckler (11, -6, D:10) a +0 flail (15, 24, D:10) a +0 robe (17, -15, D:10) a +0 spear (18, -15, D:10) a +0 spear (18, -13, D:10) a +0 spear (19, -13, D:10) a +0 spear (24, -7, D:10) a potion of mutation (25, -4, D:10) a +1 robe of willpower (still there?) a potion of mutation (still there?) (26, -6, D:10) 2 potions of cancellation (36, 15, D:10) a +0 flail (46, -10, D:10) a +0 shortbow (46, 5, D:10) 6 large rocks (54, 2, D:10) a +0 ring mail (60, 1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (18, 33, D:11) a +0 dagger (21, -4, D:11) a +0 robe (21, 19, D:11) a +0 giant club a +0 giant spiked club (22, 10, D:11) a +0 dagger (28, -8, D:11) a scroll of amnesia (58, -11, D:11) a +0 troll leather armour (66, 10, D:11) a +0 giant spiked club a +0 giant spiked club (68, 17, D:11) an amulet of faith (68, 20, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 dagger a +0 robe a +0 whip a +0 club (0, 1, D:12) a +0 club a +0 chain mail (3, 5, D:12) 3 stones (19, -16, D:12) a +0 dagger (20, -11, D:12) 3 silver javelins (25, -4, D:12) a +2 quarterstaff of pain (26, -4, D:12) a +0 war axe a +0 war axe a +0 scimitar (32, -4, D:12) a +0 flail (35, -10, D:12) a +0 leather armour (37, -33, D:12) a +1 dagger of protection (41, -2, D:12) 6 large rocks (43, -27, D:12) the +1 pair of gloves of Ighepn Osta {Harm Will- Str+9 Dex-5} Str: It affects your strength (+9). Dex: It affects your dexterity (-5). Harm: It increases damage dealt and taken. Will: It decreases your willpower. (44, -27, D:12) a +0 war axe (50, -4, D:12) a +0 chain mail Level 13 of the Dungeon (1, 3, D:13) a +0 war axe (4, -7, D:13) 12 gold pieces (4, 21, D:13) a +0 longbow (5, 18, D:13) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (9, -11, D:13) a +0 dagger (10, 4, D:13) a staff of conjuration (17, 6, D:13) 6 stones (18, 11, D:13) a +3 scimitar of flaming the Ecumenical Temple