Syfon Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -10, D:1) a +0 scimitar (14, -13, D:1) a +0 short sword a stone (14, -5, D:1) a +0 mace (15, -17, D:1) a +0 dagger (17, -5, D:1) a +0 arbalest (17, 1, D:1) a +0 hand axe (22, -14, D:1) a +0 short sword 5 stones (31, -8, D:1) a +0 whip 5 stones (40, -16, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 8, D:2) a +0 whip 2 stones (13, 0, D:2) 7 stones (16, -18, D:2) a +0 dagger (16, -12, D:2) a +0 whip (20, -18, D:2) the +9 dagger of Crusades {heavy, rPois rN+ Str-3 SInv} Str: It affects your strength (-3). rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. (24, 14, D:2) a +0 quarterstaff (34, -6, D:2) a +0 buckler (38, 10, D:2) 5 poisoned darts (45, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, -27, D:3) a +0 club (9, -25, D:3) a scroll of noise (9, -12, D:3) 3 poisoned darts a +0 short sword (17, -31, D:3) a +2 leather armour of cold resistance (20, 16, D:3) a +0 club (21, 0, D:3) a +0 whip (35, -12, D:3) a +0 short sword 2 stones (35, -3, D:3) a +0 short sword of venom a +0 ring mail (37, -18, D:3) a +0 leather armour (37, -6, D:3) a ring of magical power (37, -1, D:3) a +2 spear of venom (41, -29, D:3) a +0 club a +0 sling (41, -28, D:3) a +0 robe a +1 dagger of pain (42, -29, D:3) a +0 dagger (42, -28, D:3) a +0 scale mail a +0 hand axe (44, -20, D:3) a +0 leather armour a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (10, 6, D:4) a +0 long sword (15, 33, D:4) a +0 hand axe (15, 34, D:4) a +0 robe a +0 dagger (16, 34, D:4) a +0 flail of protection (21, 3, D:4) a +0 giant spiked club (21, 23, D:4) a +0 spear (22, 10, D:4) a +0 falchion (28, 7, D:4) a +0 ring mail (30, 4, D:4) 6 stones (30, 11, D:4) a +0 club (35, 4, D:4) a +0 whip (36, 3, D:4) a +0 quarterstaff (39, 30, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Xuikigadgh's Armour Shop a +0 robe (10 gold) a +0 ring mail (60 gold) an orb of mayhem (195 gold) a +2 scale mail of fire resistance (315 gold) a +3 chain mail of poison resistance (352 gold) a +2 ring mail of poison resistance (270 gold) a +3 scale mail of positive energy (345 gold) (0, 0, D:5) a scroll of vulnerability (6, -15, D:5) a +0 rapier (16, 0, D:5) a +2 short sword of protection (17, 19, D:5) a +0 leather armour (19, 10, D:5) 3 scrolls of vulnerability (21, 6, D:5) a +0 dagger of draining (21, 13, D:5) 4 poisoned darts (22, -29, D:5) a +0 dagger (31, -12, D:5) 2 poisoned darts (34, -28, D:5) a +0 falchion 3 boomerangs (34, 17, D:5) a +0 ring mail (36, -17, D:5) a +0 kite shield (42, -32, D:5) a +0 quarterstaff (53, -3, D:5) a scroll of poison Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (8, 28, D:6) a +0 giant club (12, 14, D:6) a +0 club (12, 27, D:6) 7 stones (15, 12, D:6) a +0 flail a +0 whip a +0 whip a +0 flail 5 stones a +0 spear a +0 scale mail (16, 10, D:6) a +0 robe (17, 12, D:6) a +0 flail a +0 whip a +0 robe (17, 35, D:6) a +0 robe (18, 13, D:6) a +0 hand axe (18, 14, D:6) a +0 giant club a +0 club (19, 9, D:6) a potion of degeneration (19, 13, D:6) a +0 whip a +0 spear (39, 13, D:6) an orb of energy (45, 2, D:6) 3 poisoned darts (48, 31, D:6) 3 poisoned darts (51, 1, D:6) a +0 long sword a +0 robe a +0 trident a +0 robe (52, 1, D:6) a +0 great sword a +0 robe (57, 31, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +3 whip (1, -2, D:7) a +0 short sword (2, -3, D:7) a +0 club a +0 leather armour a +0 robe (2, -2, D:7) a +0 club (3, -3, D:7) a +0 flail a +0 chain mail (3, -2, D:7) a +0 dagger a +0 robe (3, 26, D:7) a +0 plate armour (9, 28, D:7) a +0 short sword a +0 robe a +0 giant spiked club a +0 giant spiked club (10, 26, D:7) a +5 long sword a +0 robe (11, 26, D:7) a +0 short sword a +0 robe a +0 halberd a +0 robe (12, 26, D:7) a +0 war axe a +0 robe (33, 20, D:7) a +0 giant club (35, 0, D:7) a +0 scale mail (36, 16, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 short sword 4 poisoned darts (0, 1, D:8) a +0 longbow (0, 2, D:8) a +0 short sword a +0 plate armour (3, -14, D:8) the +4 dagger "Paucs" {chaos, rC+ Will+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 shortbow (8, -7, D:8) a +0 ring mail (23, 9, D:8) a +0 long sword (29, -24, D:8) a scroll of amnesia (36, -22, D:8) a +0 robe a +0 dagger (37, -23, D:8) a +0 chain mail a +3 flail (37, -21, D:8) a +0 ring mail a +0 mace (47, -19, D:8) a +0 leather armour (57, -18, D:8) a +0 leather armour (57, -8, D:8) a +0 club 4 stones a +0 leather armour a +0 dagger a +0 short sword 8 poisoned darts (57, -7, D:8) a +0 short sword 4 stones a potion of degeneration (58, -9, D:8) a +0 dagger 8 poisoned darts a +0 whip (58, -7, D:8) a +0 whip a +0 short sword 6 stones (60, -8, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 war axe a +0 chain mail (0, 23, D:9) a +0 scale mail (1, -10, D:9) a +0 mace 3 boomerangs (1, 0, D:9) a +0 mace (1, 3, D:9) a +0 short sword (2, -10, D:9) a +0 club 2 boomerangs a +0 dagger a +0 leather armour (3, -10, D:9) a +0 hand axe a +0 chain mail (6, -9, D:9) a javelin (9, -27, D:9) a +0 dagger a +0 robe (12, 6, D:9) a +0 giant spiked club a +0 giant club (13, 11, D:9) a +0 dagger a +0 robe (16, 6, D:9) a scroll of noise (20, -27, D:9) a +0 giant club a +0 dire flail (20, -22, D:9) a book of Debilitation (25, 9, D:9) a +0 hand axe a +0 ring mail a +0 giant club a +0 giant spiked club (26, 5, D:9) a +0 mace a +0 leather armour (26, 10, D:9) a +0 dagger 2 boomerangs a +0 hand axe a +0 chain mail (26, 11, D:9) a +0 club (27, -28, D:9) a +0 club (28, -28, D:9) a +0 club (28, 1, D:9) a +0 dagger a +0 robe (28, 2, D:9) a +0 robe a +0 club a +0 leather armour (29, -28, D:9) a +0 trident a +0 plate armour (29, 1, D:9) a +0 dagger a +0 robe (29, 2, D:9) a +0 robe (29, 3, D:9) a +0 robe (30, -28, D:9) a +0 mace (32, -2, D:9) a +0 dagger a +0 robe (34, -31, D:9) a +0 buckler (34, -4, D:9) a +1 short sword of holy wrath a +0 leather armour (38, -7, D:9) a +0 hat a +0 robe (38, -6, D:9) a +1 hat a +2 hat a +0 robe (38, 0, D:9) a +1 long sword of electrocution a book of Minor Magic (47, 2, D:9) a +0 whip a +0 ring mail a +0 club a +0 ring mail a +0 scimitar a +0 arbalest a +0 chain mail Level 10 of the Dungeon [Shop] Rantegun's Distillery a potion of degeneration (15 gold) a potion of magic (120 gold) a potion of brilliance (60 gold) [Shop] Filist's Elemental Accessories a lightning rod (4/4) (360 gold) a staff of earth (300 gold) the Folio of Anthracomancy (240 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Sticky Flame Conjuration/Fire 4 3 scrolls of blinking (270 gold) (0, 0, D:10) 5 stones (29, 11, D:10) a +0 hand axe (30, 10, D:10) a +0 hand axe (30, 12, D:10) a +0 hand axe (31, -17, D:10) an amulet of guardian spirit a ring of willpower (31, -1, D:10) a +0 club (32, -2, D:10) a +0 hand axe (32, -1, D:10) a +0 club (33, -2, D:10) a +0 battleaxe a +0 chain mail a +0 sling (59, 0, D:10) a +0 chain mail (67, -47, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) 4 stones (11, -4, D:11) a +0 chain mail (12, 1, D:11) a +0 spear (12, 3, D:11) a +0 mace (13, -1, D:11) a +0 morningstar (13, 0, D:11) the +1 chain mail of the Learner {Int+4} Int: It affects your intelligence (+4). (13, 2, D:11) a +0 short sword (13, 3, D:11) a stone a +0 dagger (14, 1, D:11) a +0 whip (14, 2, D:11) a +0 club 3 stones a +0 club (14, 3, D:11) a +0 dagger 5 poisoned darts a +0 short sword (15, 0, D:11) a +0 shortbow a +0 shortbow (16, 0, D:11) a +0 shortbow a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 dagger (17, 0, D:11) a +0 longbow (17, 1, D:11) a +0 short sword (19, 0, D:11) a +0 shortbow (31, -17, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (8, -8, D:12) a +0 leather armour (9, -38, D:12) a +0 leather armour (9, -6, D:12) a +0 mace a +0 scale mail (9, -5, D:12) a +0 mace a +0 chain mail (11, -7, D:12) a +0 battleaxe a +0 plate armour (16, -21, D:12) 3 large rocks (17, -2, D:12) a +0 trident a +0 leather armour (19, -19, D:12) a +0 rapier (20, -30, D:12) a scroll of poison (22, -9, D:12) a +0 hand axe (35, -35, D:12) 7 stones (40, -32, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 glaive (11, 41, D:13) a ring of magical power (15, 57, D:13) a vampire mosquito corpse (21, 14, D:13) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 tower shield (still there?) a +1 great sword of flaming (still there?) (21, 50, D:13) a +6 ring of intelligence (21, 51, D:13) a +2 pair of gloves (21, 52, D:13) a +5 ring of evasion a +5 ring of evasion a ring of positive energy (22, 14, D:13) a +0 battleaxe a +0 plate armour a +1 great sword of holy wrath a +0 chain mail a +0 glaive a +0 chain mail a human corpse a human corpse (22, 15, D:13) the +3 ring mail of the Imp {Regen+ MP-9 SInv} MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (22, 16, D:13) a glowing shapeshifter corpse the Ecumenical Temple