Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6348581128513356965 117 Syis the Conjurer (level 4, -4/26 HPs) Began as a Deep Elf Conjurer on Apr 5, 2024. Slain by Terence ... wielding a +4 mace of protection (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:32 (2685 turns). Syis the Conjurer (Deep Elf Conjurer) Turns: 2685, Time: 00:04:32 Health: -4/26 AC: 2 Str: 4 XL: 4 Next: 71% Magic: 4/12 EV: 12 Int: 25 God: Gold: 154 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . p - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom p - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery o - a ring of wizardry (left hand) Scrolls d - a scroll of silence {unknown} h - a scroll of revelation {unknown} i - a scroll of identify {unknown} j - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} n - a scroll of noise {unknown} q - a scroll of immolation {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} e - a potion of resistance {unknown} g - a potion of attraction {unknown} k - a potion of invisibility {unknown} m - a potion of heal wounds {unknown} r - a potion of brilliance {unknown} s - a potion of might {unknown} Skills: + Level 1.8 Fighting - Level 3.0 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 72% 1d7 1% 1 Mercury Vapours Alch/Air 10% N/A 5% 2 Fulminant Prism Conj/Alch 9% 3d6 12% 4 Olgreb's Toxic Radiance Alch 5% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:3 Terence Message History (Press . to maintain the ray.) Natasha casts a spell. The searing ray hits Natasha! You kill Natasha! Natasha growls in agony! The cerulean imp disappears in a puff of smoke! You now have 142 gold pieces (gained 11). You now have 154 gold pieces (gained 12). There is a stone staircase leading down here. Terence the Incautious comes into view. He is wielding a +4 mace of protection. Terence is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +4 mace of protection. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +4 mace of protection! The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +4 mace of protection! You are too injured to fight recklessly! The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +4 mace of protection! Ouch! That really hurt! You die... Terence says, "That felt goooood." .........#####...... ..#......#..#8..... ..#......#..##.... ..####......##...# ..# #..#...##...## ..# #......#8...8# ..# #.#....##...## #.#.#.##....###.#.. #.#.#>.....@....... #..........@..#.### ....#.########.## ....#.# .# ## #.# .# ..# .# .# .. You could see Terence. Vanquished Creatures Jessica (D:2) Natasha (D:3) A ribbon worm (D:2) 3 bats (D:1) 4 endoplasms 10 goblins 10 hobgoblins 5 quokkas 3 ball pythons (D:1) 5 frilled lizards 8 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 317 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 1021 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 1148 | D:1 | Reached skill level 1 in Fighting 1178 | D:1 | Learned a level 2 spell: Searing Ray 1573 | D:2 | Found Zesy's Antique Weapon Shop. 1585 | D:2 | Noticed Jessica 1594 | D:2 | Killed Jessica 1786 | D:2 | Reached XP level 4. HP: 25/25 MP: 9/12 1899 | D:2 | Reached skill level 5 in Conjurations 1995 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2622 | D:3 | Noticed Natasha 2624 | D:3 | Killed Natasha 2675 | D:3 | Noticed Terence 2685 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_corners, nrook_mini_backslash, minmay_tetromino_l4 D:2: layout_loops_corners, serial_shops, shop, kennysheep_potato, uniq_jessica D:3: layout_basic, nicolae_ecumenical_snake_handling, grunt_ministairs_13, corexii_hall_statues_u, minmay_ogre_servants, uniq_terence, uniq_natasha, uniq_pargi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Fighting | 1 | 1.8 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | || 53 Searing Ray | 8 | 20 || 28 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 1 | || 1