Syis Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -24, D:1) a staff of air (5, 19, D:1) a +0 club (7, -15, D:1) a +0 robe (15, 20, D:1) a +0 mace (17, -3, D:1) a +0 club (17, 19, D:1) 7 stones (31, -2, D:1) a +0 spear (34, 14, D:1) a +0 short sword (44, 16, D:1) a +2 short sword of protection (45, 17, D:1) a +0 hand axe (51, 34, D:1) a +0 club (52, 3, D:1) a +0 club (66, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (0, 16, D:2) 4 stones a +0 club (3, 15, D:2) 3 stones (5, 20, D:2) a +0 helmet (6, 17, D:2) 3 stones (9, 5, D:2) a +0 ring mail (11, -19, D:2) 3 stones (11, 4, D:2) a +0 dagger (22, 2, D:2) a +0 dagger 4 stones (27, -1, D:2) a +0 whip (32, -24, D:2) 6 poisoned darts (32, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -14, D:3) a +0 robe a +0 dagger (5, -14, D:3) a +0 robe a +0 dagger a +0 chain mail a +0 flail (6, -11, D:3) a +0 buckler (7, -8, D:3) a +4 great sword (7, 0, D:3) 7 stones (8, -15, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (15, 18, D:4) a +0 dagger (37, 33, D:4) a +0 dagger 2 poisoned darts (39, -2, D:4) a +0 dagger (42, -10, D:4) a +0 dagger (52, -23, D:4) a +0 short sword (53, -22, D:4) a +0 dagger a +0 robe (53, -21, D:4) a +0 war axe a +0 leather armour (54, -21, D:4) a +0 club (61, -12, D:4) a +0 glaive Level 5 of the Dungeon [Shop] Tuxtyute's Serpentskin Sales 6 curare-tipped darts (100 gold) a serpent talisman (420 gold) 3 poisoned darts (25 gold) Sif Muna's Opusculum on Toxicology (308 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Sticky Flame Fire/Alchemy 4 3 poisoned darts (25 gold) 2 poisoned darts (16 gold) 4 poisoned darts (33 gold) (0, 0, D:5) a +0 flail (5, 6, D:5) a +0 robe a +0 dagger (8, 2, D:5) +0 ice dragon scales (13, -18, D:5) a +0 long sword (15, 9, D:5) a +0 robe a +0 dagger (15, 10, D:5) a +0 hand axe (15, 11, D:5) a +0 scale mail a +0 dagger (15, 12, D:5) a +0 leather armour a +2 short sword of venom (16, 7, D:5) the +9 dagger "Jeyrgheu" {protect, rCorr Str+5} Str+5: It affects your strength (+5). rCorr: It protects you from acid and corrosion. (16, 11, D:5) a +0 robe a +0 vampiric dagger (19, -6, D:5) a +0 dagger (19, -4, D:5) 5 stones (26, -12, D:5) a +0 rapier (33, 10, D:5) a +0 giant club (35, 3, D:5) 6 stones (39, -6, D:5) a +3 dagger of electrocution a +0 ring mail (45, 1, D:5) a +1 whip of flaming a +0 robe (52, -3, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) an orb of energy a +0 robe a +2 trident of draining (1, 8, D:6) a +0 dagger (3, -6, D:6) a +0 giant spiked club (3, 10, D:6) a +0 ring mail (5, -6, D:6) a +0 club (5, 22, D:6) a +0 hand axe (14, 11, D:6) a serpent talisman (15, 6, D:6) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (15, 25, D:6) a +0 leather armour a +0 club (19, 8, D:6) a scroll of vulnerability (19, 9, D:6) a scroll of enchant weapon (19, 21, D:6) +0 swamp dragon scales a +0 long sword of pain (20, 22, D:6) a +0 dagger a +0 robe (21, 9, D:6) a scroll of vulnerability (21, 23, D:6) a +0 war axe (22, 24, D:6) a +0 dagger a +0 robe (23, 25, D:6) a +0 club a +0 leather armour (24, 0, D:6) a +0 plate armour (27, 13, D:6) a +0 whip (29, 25, D:6) a +0 orcbow (32, -6, D:6) a +0 mace (35, 5, D:6) a +0 robe a +2 dagger of venom (35, 29, D:6) a +0 leather armour a +2 flail of venom (36, 4, D:6) a +0 dagger a +0 leather armour a +0 war axe (36, 6, D:6) a +0 hand axe (36, 29, D:6) a +0 giant spiked club (44, 15, D:6) a +0 morningstar (48, -6, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Ilabe's Antique Weapon Boutique the +10 morningstar "Eos" {elec, Halo rElec} (1850 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 trident (87 gold) a +0 scimitar (100 gold) a +0 scimitar (100 gold) the +6 quarterstaff "Hellblazer" {freeze, Str+3} (1262 gold) Str+3: It affects your strength (+3). a +0 quarterstaff (100 gold) a +0 short sword (75 gold) the +2 shortbow of Eternity {freeze, rElec rC+ Str+2} (1015 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. (0, 0, D:7) a +0 arbalest (6, -8, D:7) 5 stones (18, -13, D:7) a +0 giant spiked club (25, -28, D:7) a +0 ring mail (27, -14, D:7) a +0 club a +0 leather armour (28, -15, D:7) a +0 dire flail a +0 plate armour (35, -20, D:7) a +0 morningstar (46, -8, D:7) a +0 great mace Level 8 of the Dungeon (0, 0, D:8) a +0 cloak a +0 dagger (0, 13, D:8) 4 stones a +0 shortbow (3, 8, D:8) a +0 ring mail (12, 19, D:8) a +0 robe a +0 dagger (13, 11, D:8) a +0 dagger (13, 12, D:8) a +0 mace (13, 18, D:8) a +0 ring mail a +0 dagger (13, 23, D:8) a +0 leather armour a +0 quarterstaff a +0 sling of flaming (28, 14, D:8) a +0 ring mail a +0 mace (30, -5, D:8) a +0 whip (30, 14, D:8) a +0 robe a +1 dagger of chaos (34, 6, D:8) a +0 robe a +0 dagger (34, 7, D:8) a +0 robe a +2 dagger of venom (35, 6, D:8) a +0 leather armour a +0 dagger a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (6, -30, D:9) a +0 leather armour (7, -35, D:9) a +0 glaive a +0 plate armour (11, 7, D:9) a +0 war axe (16, -21, D:9) a +0 robe a +0 dagger (17, -21, D:9) a +0 dagger a +0 flail (17, -20, D:9) a +0 robe a +0 dagger (18, -21, D:9) a +0 club (18, -20, D:9) a +0 war axe a +0 falchion (18, -15, D:9) a +0 giant club a +0 giant club (19, -20, D:9) a +0 leather armour a +0 whip (19, 0, D:9) a +0 flail a +0 ring mail (20, 0, D:9) a +0 robe a +0 dagger (21, -20, D:9) a +0 trident a +0 dagger (21, 1, D:9) a +0 club (22, -27, D:9) a +0 mace (22, -13, D:9) a +0 battleaxe a +0 plate armour (22, 0, D:9) a +0 leather armour a +0 flail (23, -14, D:9) a +0 club a +0 ring mail (23, 1, D:9) a +0 flail (25, -14, D:9) a +0 dagger (25, -13, D:9) a +0 dagger (25, -12, D:9) a +0 club a +0 chain mail (26, -16, D:9) a +0 morningstar a +0 chain mail (27, -27, D:9) a +0 hand axe (27, 0, D:9) a +0 giant club (30, -16, D:9) a +0 club (31, -30, D:9) a +0 dagger a +0 chain mail (31, -27, D:9) +0 acid dragon scales (33, -26, D:9) a +0 spear (38, -25, D:9) a +0 dagger (38, -18, D:9) a +0 mace (39, 7, D:9) a +0 helmet (42, -20, D:9) a +0 flail a +0 chain mail (49, -13, D:9) a +0 whip a +0 leather armour (51, -8, D:9) 7 stones (58, -28, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (7, -23, D:10) a +0 giant spiked club a +0 giant club (7, -3, D:10) a +0 short sword of distortion 2 curare-tipped darts (8, -23, D:10) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (9, -18, D:10) a +0 dire flail (19, -17, D:10) a +1 falchion of protection (20, 8, D:10) 4 large rocks (28, -23, D:10) +0 acid dragon scales (29, -23, D:10) a +0 giant spiked club a +0 giant club (31, -15, D:10) 6 stones (33, 2, D:10) a +0 pair of gloves (34, -18, D:10) a +0 giant club (36, 9, D:10) 2 poisoned darts (40, -14, D:10) a +0 giant club (45, -4, D:10) a +0 spear (51, -12, D:10) a +0 helmet Level 1 of the Lair of Beasts an ice cave (10, 12, IceCv) a +0 whip (10, 13, IceCv) a +0 pair of boots