Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8139109890805302953 91 Syis the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Apr 19, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (2920 turns). Syis the Conjurer (Deep Elf Conjurer) Turns: 2920, Time: 00:03:12 Health: -5/24 AC: 3 Str: 3 (4) XL: 4 Next: 34% Magic: 1/12 EV: 12 Int: 30 (31) God: Gold: 81 SH: 0 Dex: 12 (13) Spells: 8/11 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.24/turn l - ring of protection from cold MPRegen 0.13/turn %: no passive effects @: enlightened, flying A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Jewellery c - a +6 ring of intelligence (left hand) l - a ring of protection from cold (right hand) Wands p - a wand of quicksilver (9) Scrolls e - a scroll of vulnerability {unknown} g - a scroll of fear {unknown} h - a scroll of amnesia {unknown} k - a scroll of fog {unknown} m - a scroll of immolation {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of enlightenment f - 2 potions of degeneration o - a potion of cancellation {unknown} Skills: - Level 3.0 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations * Level 2.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 13% 4 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Vhi's Electric Charge Tloc/Air 28% N/A 34% 4 Leda's Liquefaction Alch/Erth 3% N/A 54% 4 Arcjolt Conj/Air 10% 1d20 54% 5 Lee's Rapid Deconstruct Erth 3% 3d5* 87% 5 Bombard Conj/Erth 10% 9d2 98% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:1 1 transporter D:3 Sigmund Message History You're too confused to move! Okay, then. You are too confused! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Sigmund gestures at you while chanting. You are more confused. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. It was a potion of curing. You feel better. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! The searing ray hits something. Something barely misses you. The searing ray hits something. You finish channelling your searing ray. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something barely misses you. The searing ray hits something. Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. You finish channelling your searing ray. Something hits you! You die... #........ .... #........# ~~..# #........# ≈≈~.. #.†......# ≈≈~~.. #..$.....# ~≈≈~.. ##........# ~≈≈~~.#####.{.......# ~~≈≈~.....#......?..# #~≈≈~~..#...@...[.## #~~≈≈~#.###.......# ##~≈≈~#.# #)......... ### #~≈≈~~.# #.......### ... #~~≈≈~.# ######### ### ##~≈≈~.# ### #~≈≈~.####### #.. #~≈≈~.......# #.. #~≈≈~.(.....# #.. There were no monsters in sight! Vanquished Creatures 3 adders 2 dart slugs A ribbon worm (D:2) 3 ball pythons (D:1) 6 bats 4 endoplasms 4 giant cockroaches 5 goblins 7 hobgoblins 6 jackals (D:1) A quokka (D:1) 4 frilled lizards (D:1) 3 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached skill level 1 in Translocations 169 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 297 | D:1 | Learned a level 2 spell: Searing Ray 717 | D:1 | Reached XP level 3. HP: 18/19 MP: 2/9 1617 | D:2 | Found a faded altar of an unknown god. 1736 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/11 2453 | D:3 | Found a glowing silver altar of Zin. 2901 | D:3 | Noticed Sigmund 2920 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_cross D:2: layout_loops_ring, ebering_ecumenical_altar_hall D:3: wander_river, layout_basic, mainiacjoe_overflow_catwalk, serial_bayou_pond_d, serial_bayou_lagoon_a, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 | 2.8 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Stealth | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Cast: Magic Dart | 25 | || 25 Searing Ray | 25 | 15 || 40 Use: Potion | | 3 || 3 Armour: Robe | 15 | 5 || 20 Dodge: Dodged | 20 | 2 || 22