Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15947901355698298303 1393 Syis the Conjurer (level 8, 0/72 HPs) Began as a Deep Elf Conjurer on Apr 19, 2024. Slain by an orc warrior ... wielding a +0 halberd (3 damage) ... on level 7 of the Dungeon. The game lasted 00:11:27 (5075 turns). Syis the Conjurer (Deep Elf Conjurer) Turns: 5075, Time: 00:11:28 Health: 0/72 AC: 24 Str: 10 XL: 8 Next: 41% Magic: 10/20 EV: 2 Int: 26 God: Gold: 198 SH: 0 Dex: 13 Spells: 17/20 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . n - melded +0 pair of boots "Figeacw" {+Inv rC++ Str+2} Will ..... (no amulet) Stlth ++ l - ring of protection from fire HPRegen 0.32/turn j - +6 ring of strength MPRegen 0.17/turn %: no passive effects @: tree-form (expiring), on berserk cooldown, attractive, slowed, very slow A: stationary, stasis, torment immunity, boosted hp, wild magic 1 a: no special abilities You were on level 7 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 198 gold pieces. Inventory: Armour a - a +0 robe (melded) h - a +2 pair of boots n - the +0 pair of boots "Figeacw" (melded) {+Inv rC++ Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). rC++: It greatly protects you from cold. +Inv: It lets you turn invisible. Jewellery j - a +6 ring of strength (right branch) l - a ring of protection from fire (left branch) Wands q - a wand of iceblast (2) Scrolls d - 5 scrolls of noise e - 6 scrolls of identify g - 2 scrolls of teleportation m - a scroll of poison Potions c - 2 potions of enlightenment f - 3 potions of lignification k - a potion of mutation Skills: + Level 3.6 Fighting - Level 3.0 Dodging - Level 2.4 Stealth + Level 6.7 Spellcasting + Level 6.8 Conjurations + Level 4.8 Translocations + Level 4.3 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 50% 2d11 10% 4 Fulminant Prism Conj/Alch 17% 3d10 22% 4 Inner Flame Hex/Fire 11% N/A 26% 3 Irradiate Conj/Alch 17% 3d17 50% 5 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. Your spells are a little harder to cast, but a little more powerful. Message History * * * LOW HITPOINT WARNING * * * The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. An orc comes into view. It is wielding a +0 dagger. The orc warrior hits you but does no damage. You closely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. The orc warrior hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You hit the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. You barely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. x2 You hit the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. You closely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. x2 You barely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You closely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. The orc warrior barely misses you. Okay, then. You barely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. Your transformation is almost over. The orc warrior hits you with a +0 halberd. You die... ##.## .. #...## . .o ....# . #. ...# g #e ####.# . ###. #######....# . ... ###○.........### . #o###..○####.......$ .###### #○o♣)°..# #.....### g)...(# #####°.○## ##....# .####g# ##..°# ####.# ) #.# #.#.#######.### # #.# #.............. ##.######. #...#######)##. #......... #####...# #)##. ###......... .)......# ##.... #....####### #####.#.######.)... You could see an orc warrior and an orc. Vanquished Creatures A two-headed ogre (D:7) A steam dragon (D:7) Duvessa (D:7) 3 bullfrogs (D:7) Blork the orc (D:4) Dowan (D:7) A bombardier beetle (D:4) An iguana (D:7) An orc wizard (D:7) Robin (D:2) 2 gnolls 6 adders A white imp (D:7) 3 dart slugs 9 orcs 6 bats 7 endoplasms 3 giant cockroaches 16 goblins 10 hobgoblins 3 jackals (D:2) 12 kobolds 7 quokkas 10 ball pythons 5 frilled lizards 3 rats (D:1) A spectral kobold (D:3) 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 311 | D:1 | Learned a level 2 spell: Searing Ray 647 | D:1 | Reached skill level 1 in Translocations 883 | D:1 | Reached XP level 3. HP: 10/20 MP: 0/9 1301 | D:2 | Noticed Robin 1582 | D:2 | Reached skill level 1 in Fighting 1808 | D:2 | Killed Robin 1813 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/11 2460 | D:2 | Identified the +0 pair of boots "Figeacw" {+Inv rC++ Str+2} 2479 | D:2 | Reached skill level 5 in Conjurations 3338 | D:3 | Found a hazy altar of Hepliaklqana. 3715 | D:3 | Reached XP level 5. HP: 29/29 MP: 9/13 3803 | D:3 | Reached skill level 1 in Evocations 4198 | D:4 | Noticed Blork the orc 4205 | D:4 | Killed Blork the orc 4336 | D:4 | Reached XP level 6. HP: 27/35 MP: 5/14 4628 | D:4 | You fall into a shaft and drop 3 floors! 4828 | D:7 | Noticed a steam dragon 4833 | D:7 | Killed a steam dragon 4834 | D:7 | Reached skill level 5 in Spellcasting 4840 | D:7 | Reached XP level 7. HP: 40/40 MP: 7/16 4995 | D:7 | Noticed a two-headed ogre 5001 | D:7 | Killed a two-headed ogre 5002 | D:7 | Reached XP level 8. HP: 46/46 MP: 9/19 5031 | D:7 | Noticed Duvessa 5040 | D:7 | Killed Duvessa 5040 | D:7 | Noticed Dowan 5042 | D:7 | Killed Dowan 5053 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5072 | D:7 | HP: 2/72 [orc warrior/+0 halberd (5)] 5075 | D:7 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring D:2: layout_rooms, minmay_increasing_density, uniq_robin D:3: layout_basic, nicolae_hepliaklqana_monster_ancestors, minmay_pentangle D:4: layout_basic, kennysheep_mini, lemuel_doored_altar, minmay_temple_entry_arrows, uniq_blork_the_orc, uniq_grinder D:7: layout_loops_ring, enter_bailey_7, dk_rats_in_the_wall, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 4 | 4.8 Dodging | 3 | 3.0 Fighting | 1 2 3 | 3.6 Spellcasting | 4 5 6 | 6.7 Conjurations | 5 6 | 6.8 Evocations | 1 2 4 | 4.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 47 | 15 || 72 Cast: Magic Dart | 13 | | || 13 Searing Ray | 32 | 55 | 5 || 92 Evoke: Wand | | 1 | 6 || 7 Use: Scroll | | 2 | 2 || 4 Potion | | 1 | 6 || 7 Armour: Robe | 19 | 52 | 6 || 77 Skin | | | 34 || 34 Dodge: Dodged | 24 | 35 | 6 || 65