Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 960782381453195106 63 Syis the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 24, 2024. Slain by an iguana (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:33 (3491 turns). Syis the Conjurer (Deep Elf Conjurer) Turns: 3491, Time: 00:02:34 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 87% Magic: 0/19 EV: 7 Int: 24 God: Gold: 177 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . n - +2 dagger (vamp) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of guardian spirit Stlth ++ c - ring of protection from cold HPRegen 0.23/turn e - ring of magical power MPRegen 0.16/turn %: guardian spirit @: held A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons n - a +2 vampiric dagger (weapon) Armour a - a +0 robe (worn) m - a +0 helmet (worn) Jewellery c - a ring of protection from cold (left hand) e - a ring of magical power (right hand) i - a ring of protection from fire k - an amulet of guardian spirit (around neck) Scrolls d - 5 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} g - 3 scrolls of fog {unknown} h - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} Potions b - 2 potions of magic j - 3 potions of degeneration {unknown} Skills: + Level 3.2 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations + Level 1.9 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 3% 1 Apportation Tloc 26% N/A 4% 1 Necrotise Necr 16% 1d4 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Call Imp Summ 8% N/A 16% 2 Mercury Vapours Alch/Air 8% N/A 16% 2 Sublimation of Blood Necr 4% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 80% 5 Summon Mana Viper Hex/Summ 4% N/A 95% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Message History A giant cockroach comes into view. The jackal bites you but does no damage. The ribbon worm closely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The iguana hisses menacingly. You completely miss the ribbon worm. The jackal barely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! Unknown command. Okay, then. You struggle to detach yourself from the web. The jackal barely misses you. The ribbon worm bites you. The jackal barely misses you. x2; The iguana bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) The jackal bites you. x2; The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The iguana barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana, p - jackal Aim: an iguana (82% to hit) The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. The iguana bites you! You die... #.<# ## ##..# #.# ##.#.# #.##.#.## ## #####....## ##..#......### ......####<..### ......###......# ......)@hB.##..... ......wlh...##.... ..$..........#.... #................. ....#.....>....... [...#............ ... ..........#.. ## ...........# You could see a ribbon worm, an iguana, 2 jackals and a giant cockroach. Vanquished Creatures 2 dart slugs (D:2) A ribbon worm (D:3) An orc (D:4) 2 bats (D:2) 6 endoplasms 3 giant cockroaches 7 hobgoblins 2 jackals (D:4) 5 kobolds 2 quokkas 2 ball pythons 2 frilled lizards 5 goblins 9 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 253 | D:1 | Learned a level 2 spell: Searing Ray 558 | D:1 | Reached skill level 1 in Translocations 1308 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 2955 | D:3 | Found a stormy altar of Qazlal. 3491 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, nrook_mini_backslash, kennysheep_doodads, minmay_misc_feat_more_columns, minmay_ruptured D:2: minmay_chambers_of_twos, layout_basic, hangedman_decor_peaks_small D:3: layout_basic, mainiacjoe_overflow_catwalk, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e D:4: layout_layer_cave, amcnicky_altar_gilded, minmay_temple_entry_grid Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.9 Dodging | 3 | 3.2 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 7 Cast: Magic Dart || 14 Searing Ray || 40 Armour: Robe || 22 Dodge: Dodged || 22