Syis Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 26, D:1) a +0 short sword 2 stones (0, 29, D:1) a +0 dagger 4 stones (0, 34, D:1) a +0 ring mail (15, 6, D:1) a +0 short sword (16, 14, D:1) a +0 mace (21, 42, D:1) a +0 sling (26, 28, D:1) a +0 leather armour (37, 20, D:1) a +0 club (59, 16, D:1) a +0 cloak (59, 31, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (1, -16, D:2) a +0 short sword 9 stones (21, -8, D:2) 2 stones (24, -24, D:2) a +0 club (25, -23, D:2) a +0 club a +0 robe (31, -23, D:2) a +0 ring mail (31, -21, D:2) 5 stones (32, -11, D:2) a +0 whip (32, -8, D:2) a +0 club (37, -4, D:2) a +0 club (38, -8, D:2) a +0 dagger (38, -4, D:2) a +2 dagger of electrocution (39, -8, D:2) a +0 helmet a +0 animal skin a +0 falchion (39, -5, D:2) a +0 dagger a +0 club a +0 dagger a +0 club (39, -4, D:2) a +0 sling a +0 dagger (45, -7, D:2) a +0 helmet (47, -1, D:2) a +0 chain mail a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 12, D:3) a +2 dagger of venom (6, 18, D:3) a +0 dagger (9, -1, D:3) a beast talisman (9, 14, D:3) a +0 mace (11, 14, D:3) a +0 ring mail a +0 trident (12, 17, D:3) 7 stones (14, -1, D:3) a +0 whip (30, 19, D:3) a +0 ring mail a +0 dagger a +0 dagger (33, -5, D:3) a +0 mace (34, 14, D:3) a +0 dagger (36, 10, D:3) a +0 mace (36, 11, D:3) a +0 dagger (37, 11, D:3) a +0 flail a +0 scale mail (39, -6, D:3) a +0 robe (41, -1, D:3) 2 poisoned darts (45, 10, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, -5, D:4) a +0 pair of boots (16, -27, D:4) a +0 club (22, -31, D:4) a +0 ring mail (26, -13, D:4) 6 stones (34, 1, D:4) a +0 robe (37, -22, D:4) a +0 pair of boots (38, -27, D:4) a +0 dagger of chaos (43, -18, D:4) a +0 robe (54, -4, D:4) a +0 leather armour (60, -15, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) the +1 falchion of Uraalo {freeze, Will++} Will++: It greatly increases your willpower. (8, -2, D:5) a +0 ring mail a +0 chain mail (15, -31, D:5) a +0 dagger (18, -41, D:5) 2 stones (18, -38, D:5) a +0 club a +0 leather armour a +0 mace (18, -37, D:5) a +0 whip a +0 hand axe a +0 ring mail (18, -36, D:5) a +0 robe a +0 dagger (18, -29, D:5) a +0 leather armour (26, -18, D:5) a +0 flail (30, -32, D:5) a +0 spear (37, -31, D:5) a +0 scale mail a +2 flail of holy wrath (39, -35, D:5) a +0 helmet (39, -13, D:5) a +0 short sword (40, -12, D:5) a +0 whip (41, -10, D:5) a +0 club a +0 ring mail (55, -24, D:5) a +0 robe a +0 dagger (55, -23, D:5) a +0 club a +0 chain mail a +0 hand axe (56, -24, D:5) a +0 leather armour a +0 flail a +0 robe a +0 dagger (69, -37, D:5) a +1 heavy hand axe a +0 robe Level 6 of the Dungeon (3, 7, D:6) a +0 short sword (4, -1, D:6) a +0 long sword (4, 5, D:6) a +0 leather armour a +0 flail (4, 6, D:6) a +0 short sword a +0 robe a +0 dagger (4, 7, D:6) a +0 flail a +0 leather armour a +0 short sword (8, 6, D:6) 6 stones (15, 23, D:6) a +0 ring mail (22, -3, D:6) a +0 whip (23, -3, D:6) a +0 whip 5 stones a +0 club (23, 18, D:6) a +0 ring mail (25, -9, D:6) a +0 whip a stone (26, -8, D:6) a +0 whip a curare-tipped dart (27, -2, D:6) a +0 ring mail a +0 dagger (27, 2, D:6) a +0 leather armour a +0 flail a +3 flail (28, 0, D:6) 8 stones (28, 1, D:6) a +0 club (28, 4, D:6) a +0 dagger (35, -12, D:6) +0 acid dragon scales a +1 war axe of flaming (36, -6, D:6) a +0 mace a +0 leather armour an orb of energy (42, -9, D:6) a +1 whip of freezing a +0 robe (45, 4, D:6) a +0 whip (48, -25, D:6) a +0 giant club (55, -2, D:6) a +0 shortbow (56, -14, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 4 stones (0, 5, D:7) a +0 scale mail a +0 hand axe (1, 5, D:7) a +0 hand axe (2, 5, D:7) a +0 club a +0 robe a +0 dagger a +0 hand axe a +0 hand axe (2, 6, D:7) a +0 hand axe (3, 6, D:7) a +0 short sword (12, 9, D:7) a +0 sling a +0 quarterstaff a +0 leather armour (31, -12, D:7) a +0 dagger (35, -10, D:7) a +0 leather armour (45, -29, D:7) a +0 leather armour (52, -19, D:7) a +0 dagger a +0 robe (55, -19, D:7) a +1 hat (55, -18, D:7) a +2 hat of see invisible Level 8 of the Dungeon (0, 0, D:8) a +5 hand axe a +0 robe (1, 0, D:8) a +0 spear a +0 robe a +2 flail a +0 robe (13, 17, D:8) a +0 trident a +0 chain mail (14, 1, D:8) 8 stones (14, 25, D:8) a +0 dagger of chaos a +2 robe of willpower (15, 28, D:8) a +2 hat (16, 8, D:8) a +0 shortbow (16, 16, D:8) a +0 halberd a +0 plate armour (17, 12, D:8) a +0 flail (19, -5, D:8) 7 stones (19, 12, D:8) +0 acid dragon scales (21, 5, D:8) a +0 ring mail (25, 7, D:8) a +1 shortbow of freezing 4 large rocks (28, 12, D:8) a +0 dagger (29, 24, D:8) a +0 long sword (29, 28, D:8) a +0 ring mail (33, 22, D:8) a +0 dagger a +0 robe a +0 dagger of flaming a +0 ring mail (33, 24, D:8) a +0 hand axe a +0 scale mail (34, 23, D:8) a +0 dagger a +0 ring mail (50, -1, D:8) a +0 short sword a +0 cloak of stealth (53, 40, D:8) a +0 leather armour (55, 39, D:8) a +0 shortbow (57, -7, D:8) a +2 whip of pain 5 stones (60, 38, D:8) 6 stones (60, 40, D:8) a +2 long sword a +0 robe (60, 42, D:8) a +4 great sword a +0 robe a +3 morningstar a +0 robe Level 9 of the Dungeon [Shop] Inoijiam's Overcharged Wands a wand of iceblast (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of acid (18) (1134 gold) a wand of iceblast (18) (648 gold) a wand of iceblast (18) (648 gold) a wand of flame (40) (420 gold) (0, 0, D:9) 8 stones (13, 14, D:9) a +0 dagger (13, 15, D:9) a +1 dagger of venom a +0 robe (13, 16, D:9) a +2 mace of venom (19, -2, D:9) a +0 shortbow (21, 6, D:9) a serpent talisman (30, 9, D:9) 5 poisoned darts (33, 4, D:9) 3 stones (33, 9, D:9) a +0 helmet (33, 10, D:9) a +0 scale mail (34, 10, D:9) a +0 plate armour of poison resistance (39, 3, D:9) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (39, 9, D:9) a +0 ring mail (40, 3, D:9) 5 javelins (40, 4, D:9) a +0 pair of gloves (40, 10, D:9) a +0 trident (44, 14, D:9) a +0 war axe (46, 16, D:9) 6 stones (52, -10, D:9) a +2 dire flail a +0 robe of willpower (52, -9, D:9) a +3 spear a +0 robe a +4 falchion a +0 robe a +0 spear a +0 robe (52, -3, D:9) a +0 giant club a +0 robe Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Elyvilon's Hope {Fire +Blink rPois Will+} (4880 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison Will+: It increases your willpower. +Blink: It lets you blink. the ring of Sethryupo {Fly rElec rPois rN++ Will-} (4200 gold) [ring of flight] rElec: It insulates you from electricity. rPois: It protects you from poison rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Fly: It grants you flight. the ring "Liz Hayx" {rCorr Str+4 Dex-3 SInv} (3330 gold) [ring of resist corrosion] Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +8 mace of False Hope {flame, rF+ rC+ rCorr} (7200 gold) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (1, -6, D:10) a +0 battleaxe a +0 scale mail (1, 29, D:10) +0 acid dragon scales (2, -5, D:10) a throwing net (3, -1, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (5, 4, D:10) 8 stones (7, 28, D:10) a +0 club a +1 chain mail of cold resistance (8, 18, D:10) a +0 dagger a +0 robe (8, 19, D:10) a +2 dagger of electrocution (8, 25, D:10) a +0 broad axe (9, 19, D:10) a +0 flail a +0 leather armour (9, 27, D:10) a +4 spear a +0 robe (9, 28, D:10) a +0 dagger a +0 robe (9, 30, D:10) a +0 hand axe a +0 war axe (10, 23, D:10) a +0 trident a +0 leather armour (10, 26, D:10) a +0 sling a +2 morningstar a +0 robe (10, 27, D:10) a +4 spear of freezing a +0 robe (11, 20, D:10) a +0 dagger a +0 scale mail (11, 29, D:10) a +2 long sword a +0 robe (21, 35, D:10) 4 stones (22, 34, D:10) a +0 leather armour (24, 30, D:10) 2 stones (33, 34, D:10) 6 stones (38, 28, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (1, 9, D:11) a +0 ring mail (2, -2, D:11) a +0 shortbow (6, 1, D:11) a +0 shortbow (6, 2, D:11) a +0 shortbow (7, 2, D:11) a +0 shortbow (10, 0, D:11) a +0 shortbow (12, -17, D:11) a +0 plate armour a +0 dire flail a +0 orcbow a +0 plate armour a +0 dire flail a +0 leather armour a +0 short sword (12, 3, D:11) 6 poisoned darts (15, -17, D:11) a +0 club (20, -23, D:11) a +0 plate armour 3 boomerangs a +0 dire flail a +0 club (20, -18, D:11) a +0 chain mail a +0 hand axe (21, -22, D:11) a +0 dagger (21, -19, D:11) 2 boomerangs a +0 dagger (21, 5, D:11) a +0 sling (22, -21, D:11) a +0 leather armour a +0 flail (22, 20, D:11) a +0 rapier a +0 ring mail (23, -24, D:11) a +0 falchion (23, -23, D:11) a +0 mace a +0 war axe a +0 leather armour a +0 club (23, -22, D:11) a +0 robe a +0 dagger of venom (23, -21, D:11) a +0 flail a +0 club a +0 dagger (24, -24, D:11) a +0 ring mail a +0 mace (24, -23, D:11) a +0 leather armour a +0 dagger a +0 hand axe a +0 chain mail a +0 battleaxe (24, -21, D:11) a +0 chain mail a +0 short sword a +0 leather armour a +0 falchion a +0 hand axe (26, -25, D:11) a +0 plate armour a +0 long sword (26, -24, D:11) a +0 club (28, 7, D:11) a +0 giant club a +0 giant spiked club (28, 8, D:11) a +0 giant spiked club a +0 great mace (29, 19, D:11) a +2 war axe of flaming (31, -24, D:11) a +0 leather armour (32, -4, D:11) a staff of conjuration (32, 2, D:11) a +0 orcbow (33, 1, D:11) 2 boomerangs (33, 17, D:11) a +0 short sword a +0 ring mail Level 12 of the Dungeon [Shop] Ehetiyfu's Assorted Antiques a scroll of noise (29 gold) a +0 leather armour (58 gold) a +0 spear (87 gold) a scroll of immolation (116 gold) a +0 flail (101 gold) the +6 shortbow of Fury {heavy, rPois rC- Str+4 Stlth+} (1473 gold) Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison Stlth+: It makes you more stealthy. a potion of heal wounds (145 gold) a potion of mutation (232 gold) a +0 ring mail (116 gold) [Shop] Zamuh's Assorted Antiques a +0 scimitar (76 gold) a wand of iceblast (6) (273 gold) a potion of might (76 gold) a scroll of poison (76 gold) a wand of mindburst (9) (239 gold) a scroll of immolation (76 gold) a ring of poison resistance (380 gold) an amulet of magic regeneration (570 gold) a +0 shortbow (57 gold) Level 13 of the Dungeon (5, -4, D:13) 2 large rocks (35, 22, D:13) a +0 dagger a +0 robe (41, 8, D:13) 20 gold pieces (42, 9, D:13) 37 gold pieces (42, 10, D:13) a +0 club (43, 9, D:13) 4 stones (43, 10, D:13) a scroll of silence (44, 9, D:13) 6 stones (44, 10, D:13) a potion of lignification (47, 27, D:13) 5 stones Level 14 of the Dungeon (0, 0, D:14) a +0 long sword a +0 ring mail (14, -9, D:14) a +0 falchion (21, -6, D:14) a +0 orcbow (39, 0, D:14) a +1 flail of protection (43, -39, D:14) the +1 robe "Lydwyorph" {Fly Str+2 Slay+3} Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fly: It grants you flight. Level 15 of the Dungeon (8, 0, D:15) a +0 dagger a +0 robe (13, -21, D:15) 2 stones the Ecumenical Temple Level 1 of the Orcish Mines (5, 24, Orc:1) a +0 giant club (7, 23, Orc:1) a +0 giant club (7, 34, Orc:1) a +0 club (9, 33, Orc:1) a +0 chain mail a +0 trident (9, 37, Orc:1) a +0 leather armour a +0 whip (10, 34, Orc:1) a +0 robe a +0 dagger (13, 28, Orc:1) a +0 club a +0 dagger (13, 29, Orc:1) a +3 flail (14, 1, Orc:1) a +0 arbalest (14, 23, Orc:1) a +0 robe a +0 dagger (14, 24, Orc:1) a +0 plate armour a +0 hand axe (14, 29, Orc:1) a +0 chain mail a +2 mace of distortion (14, 31, Orc:1) a +0 plate armour a +0 trident (16, 27, Orc:1) a +0 robe a +0 dagger (16, 30, Orc:1) a +0 short sword (16, 31, Orc:1) a +0 robe a +0 dagger (17, 25, Orc:1) a +0 arbalest (17, 28, Orc:1) a +0 hand axe (17, 30, Orc:1) a +0 dagger (19, 6, Orc:1) a +0 hand axe (20, 6, Orc:1) a +0 dagger (21, 7, Orc:1) a +0 hand axe a +0 arbalest a +0 giant spiked club a +0 hand axe (22, 8, Orc:1) a +0 dagger (23, 6, Orc:1) a +0 falchion (23, 7, Orc:1) a +0 arbalest (23, 9, Orc:1) a +0 battleaxe a +0 chain mail (23, 10, Orc:1) a +0 hand axe (24, 6, Orc:1) 5 large rocks (24, 11, Orc:1) a +1 morningstar of protection a +0 scimitar a +0 chain mail (25, 7, Orc:1) a +0 orcbow Level 2 of the Orcish Mines [Shop] Xapreagi's Antique Weapon Emporium a +0 scimitar (116 gold) a +0 rapier (116 gold) a +0 whip (72 gold) a +0 orcbow (101 gold) a +0 morningstar (116 gold) a +0 vampiric short sword (319 gold) a +2 long sword of electrocution (600 gold) a +1 heavy glaive (542 gold) a +1 dagger of electrocution (348 gold) a +0 dire flail (116 gold) [Shop] Nogytic's Weapon Boutique a +4 heavy battleaxe (572 gold) 2 stones (3 gold) a +0 great sword (110 gold) 5 large rocks (127 gold) 2 poisoned darts (20 gold) a +0 short sword (51 gold) a +0 club (17 gold) a +1 double sword of protection (425 gold) a +0 short sword (51 gold) [Shop] Luna's Jewellery Boutique a ring of positive energy (260 gold) a +6 ring of strength (468 gold) a ring of positive energy (260 gold) a +5 ring of evasion (468 gold) a ring of protection from fire (325 gold) a +4 ring of protection (468 gold) the amulet "Omeghofi" {Reflect +Blink Regen+ rCorr Str+3 SH+5} (726 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). [Shop] Cirghaty's Weapon Shop a +0 falchion (42 gold) a +0 quarterstaff (56 gold) 5 stones (7 gold) a +0 quarterstaff (56 gold) a +0 orcbow (49 gold) 2 javelins (84 gold) a +6 vampiric war axe (595 gold) 8 stones (11 gold) a +0 hand axe (42 gold) (8, 1, Orc:2) a +0 giant club (8, 8, Orc:2) a +0 giant club (9, 1, Orc:2) a +0 flail a +0 leather armour (10, -28, Orc:2) a +0 dagger a +2 robe of fire resistance (10, 8, Orc:2) a +0 giant spiked club (11, -1, Orc:2) a +0 giant spiked club (11, 2, Orc:2) a +0 spear a +0 robe (12, -25, Orc:2) a +0 whip a +0 robe (12, 1, Orc:2) a +0 mace a +0 ring mail a +0 dagger a +0 robe (12, 4, Orc:2) a +0 club (13, 6, Orc:2) a +0 giant club a +0 giant spiked club (15, -24, Orc:2) a +0 giant club a +0 giant club (15, 2, Orc:2) a +1 dire flail of draining a +0 dire flail (15, 7, Orc:2) a +0 giant club a +0 giant club (15, 9, Orc:2) a +0 giant club (16, -23, Orc:2) a +0 giant spiked club (17, -3, Orc:2) 4 large rocks (19, -1, Orc:2) a +0 troll leather armour (20, -1, Orc:2) a +0 giant club a +0 giant club (21, -7, Orc:2) a +0 giant club (22, -7, Orc:2) 5 large rocks a +0 giant club (22, -4, Orc:2) a +0 flail (23, -7, Orc:2) a +0 giant club (23, -5, Orc:2) a +0 troll leather armour a +0 giant spiked club a +0 giant spiked club (23, -4, Orc:2) a +0 ring mail a +0 short sword a +0 flail (23, -3, Orc:2) a +0 mace (24, -11, Orc:2) a +0 giant club (24, -10, Orc:2) a +0 giant club a +0 giant spiked club a +0 dire flail (24, -9, Orc:2) a +0 giant spiked club a +0 giant club (24, -2, Orc:2) a +0 mace (25, -12, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (27, -16, Orc:2) a +0 giant club (27, -15, Orc:2) a +0 giant club a +0 giant club (28, -17, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) the +5 glaive of Ointment {antimagic, ^Fragile Will+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (11, 9, Lair:1) a black bear corpse (skeletalised by now) (11, 30, Lair:1) 5 stones (28, 18, Lair:1) 4 stones (36, 26, Lair:1) a +0 leather armour (40, 1, Lair:1) a +0 orcbow (45, -3, Lair:1) a +0 hand axe (50, 22, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (12, 9, Lair:2) a +4 whip (20, -5, Lair:2) a +0 short sword (25, 14, Lair:2) a scroll of enchant armour 3 scrolls of enchant weapon (26, -20, Lair:2) 2 silver javelins (28, 23, Lair:2) 4 stones (29, -4, Lair:2) a +0 war axe (39, -11, Lair:2) a +0 club (41, -11, Lair:2) a +0 short sword (49, 17, Lair:2) a +0 flail (52, -26, Lair:2) a +1 helmet of see invisible Level 3 of the Lair of Beasts (15, -2, Lair:3) 7 stones (18, 6, Lair:3) a +0 chain mail (29, 19, Lair:3) a +0 mace (37, 1, Lair:3) 8 stones (39, 3, Lair:3) 2 stones (39, 4, Lair:3) 6 stones (41, 1, Lair:3) 2 stones (41, 2, Lair:3) 6 stones (41, 3, Lair:3) 4 stones (50, -3, Lair:3) a +0 shortbow (50, -2, Lair:3) a +0 shortbow (50, -1, Lair:3) a +0 shortbow (51, -2, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (17, 1, Lair:4) a scroll of enchant weapon (31, 35, Lair:4) a +0 dagger (33, 1, Lair:4) 5 stones (33, 21, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (2, -25, Lair:5) a +0 plate armour (15, -17, Lair:5) a +0 rapier (25, 9, Lair:5) a +0 ring mail (26, -35, Lair:5) a +0 pair of boots (26, 8, Lair:5) 4 stones (30, 6, Lair:5) the +1 ring mail "Edeblaon" {rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (41, -2, Lair:5) a +0 chain mail (42, -38, Lair:5) 3 stones (51, -41, Lair:5) a +0 flail (52, -40, Lair:5) a +2 falchion of freezing (53, -40, Lair:5) 3 stones (55, -23, Lair:5) 5 stones Level 1 of the Snake Pit (0, 0, Snake:1) 6 boomerangs (1, 4, Snake:1) 4 stones (1, 6, Snake:1) a +0 spear a +0 robe (2, 6, Snake:1) a +0 flail (6, -2, Snake:1) 14 gold pieces (7, -2, Snake:1) 21 gold pieces (7, -1, Snake:1) a potion of curing (12, -19, Snake:1) an amulet of magic regeneration (12, -18, Snake:1) a book of Fire (12, -2, Snake:1) 17 gold pieces (13, -19, Snake:1) a +2 hat (13, -18, Snake:1) a book of Displacement (13, -2, Snake:1) an amulet of the acrobat (14, -19, Snake:1) a manual of Unarmed Combat (14, -18, Snake:1) a book of Spatial Translocations (14, -2, Snake:1) 16 gold pieces (14, 3, Snake:1) a +4 mace (15, -2, Snake:1) a scroll of fear (19, -16, Snake:1) a wand of flame (11) (19, -2, Snake:1) 17 gold pieces (19, -1, Snake:1) 3 atropa-tipped darts (20, -26, Snake:1) a +0 hand axe a +0 chain mail (21, 8, Snake:1) a +0 robe a +1 mace of protection a +0 robe a +0 whip a +0 robe a +0 mace (24, 7, Snake:1) a +2 tower shield of reflection a +0 war axe (24, 9, Snake:1) a +0 scimitar (25, -17, Snake:1) a +0 long sword (30, 6, Snake:1) 8 stones (31, 19, Snake:1) a +0 dagger (32, 11, Snake:1) a +0 pair of boots (32, 18, Snake:1) a +0 scimitar (33, -13, Snake:1) a +0 trident (33, 7, Snake:1) a scroll of identify (34, 6, Snake:1) 2 potions of might (35, -11, Snake:1) a +0 shortbow a +0 battleaxe (35, 6, Snake:1) a potion of magic (36, -8, Snake:1) a +0 robe a +0 dire flail (38, 13, Snake:1) 2 scrolls of brand weapon (41, 13, Snake:1) a +0 flail (50, -9, Snake:1) a staff of death Level 2 of the Snake Pit (0, 0, Snake:2) a +1 antimagic glaive (1, 2, Snake:2) a +0 scimitar a +0 robe (5, -37, Snake:2) a +0 trident (6, -37, Snake:2) a +0 long sword a +0 robe (7, -29, Snake:2) a +0 long sword (9, -3, Snake:2) a scroll of immolation Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a scroll of teleportation (0, 1, Slime:5) a +0 plate armour (6, 0, Slime:5) 10 gold pieces (6, 1, Slime:5) a +2 halberd of venom (6, 2, Slime:5) the +6 whip of the Sneaky Continents {freeze, Stlth+} Stlth+: It makes you more stealthy. (7, 0, Slime:5) a wand of flame (9) (7, 1, Slime:5) 36 gold pieces (7, 2, Slime:5) a +2 ring mail of cold resistance (8, 0, Slime:5) 3 stones (8, 1, Slime:5) a staff of earth (8, 2, Slime:5) a +0 cloak (14, 0, Slime:5) 3 stones (14, 1, Slime:5) 6 stones (14, 2, Slime:5) a scroll of noise (14, 8, Slime:5) a wand of flame (8) (14, 9, Slime:5) the +5 robe of Complete Protection {-Cast *Slow rElec Regen+} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (14, 10, Slime:5) a +0 leather armour (14, 16, Slime:5) a wand of paralysis (7) (14, 17, Slime:5) a scroll of blinking (14, 18, Slime:5) a wand of flame (3) (15, 1, Slime:5) the Spellbook of Clouds and the Caves Spells Type Level a - Airstrike Air 4 b - Leda's Liquefaction Alchemy/Earth 4 c - Summon Lightning Spire Summoning/Air 4 d - Lee's Rapid Deconstruction Earth 5 (unseen) (15, 2, Slime:5) a +0 robe (15, 8, Slime:5) a +2 mace of protection (15, 9, Slime:5) a book of Battle (15, 10, Slime:5) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (15, 16, Slime:5) 59 gold pieces (15, 17, Slime:5) the Catalogue of Concussion Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Shock Conjuration/Air 1 c - Fulminant Prism Conjuration/Alchemy 4 d - Spellforged Servitor Conjuration/Summoning 7 (unseen) (15, 18, Slime:5) 41 gold pieces (16, 0, Slime:5) a +0 scale mail (16, 8, Slime:5) 40 gold pieces (16, 9, Slime:5) the +0 robe of Dim Light {rElec MP+9 SInv} rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (16, 10, Slime:5) a scroll of enchant weapon (16, 16, Slime:5) a +0 scale mail (16, 17, Slime:5) 40 gold pieces (16, 18, Slime:5) a +0 robe