Syis Level 1 of the Dungeon [Shop] Pynoho's Antique Armour Emporium a +0 ring mail (68 gold) a +0 cloak (76 gold) a +0 ring mail (68 gold) a +0 pair of boots (76 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a +1 buckler of protection (280 gold) a +2 chain mail of fire resistance (365 gold) a +0 hat (68 gold) a +2 scale mail of poison resistance (306 gold) (2, 11, D:1) 4 poisoned darts (4, 9, D:1) 5 stones (5, 0, D:1) a +0 trident (20, 2, D:1) a +0 club (20, 24, D:1) 2 poisoned darts (36, 59, D:1) a +0 leather armour (45, 52, D:1) a +0 dagger (46, 12, D:1) a +0 club 5 stones (46, 45, D:1) a +0 dagger (46, 55, D:1) a +0 robe (50, 11, D:1) a +0 spear (58, 40, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (8, 13, D:2) a +2 helmet of intelligence (9, 35, D:2) a +0 ring mail (19, 0, D:2) a +0 ring mail (26, 14, D:2) a +0 hand axe a +0 scale mail (38, 22, D:2) a +0 leather armour (39, 5, D:2) a +0 sling (39, 7, D:2) a +0 spear (39, 8, D:2) a +0 dagger (47, 35, D:2) a +0 spear Level 3 of the Dungeon (12, 48, D:3) a +0 whip a +0 scale mail (26, 33, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (27, 38, D:3) 5 stones (32, -1, D:3) a +0 scimitar (33, -2, D:3) a +0 mace (33, 0, D:3) a +0 whip (33, 6, D:3) a +0 robe (40, 0, D:3) a +0 dagger a +0 ring mail (54, 27, D:3) 6 atropa-tipped darts (54, 30, D:3) a beast talisman (60, 7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (9, 15, D:4) 5 poisoned darts (14, -18, D:4) a +0 dagger (22, 17, D:4) 4 gold pieces (28, -4, D:4) a +0 whip (28, 18, D:4) a +0 whip (30, -3, D:4) a +0 flail (30, 2, D:4) a +0 leather armour a +0 mace (30, 11, D:4) a +0 dagger (31, -15, D:4) a +0 short sword (31, 2, D:4) a +0 whip a +0 club (31, 4, D:4) a +0 flail (36, 3, D:4) a +0 mace (42, -20, D:4) a +0 robe (43, 2, D:4) a +2 trident of flaming (45, 16, D:4) 8 stones (46, -19, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gyfilil's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:5) a +0 helmet of see invisible (14, 13, D:5) a +1 whip of electrocution a +2 robe (22, -2, D:5) 5 stones (23, -20, D:5) a +0 ring mail (26, -7, D:5) 9 stones (33, 0, D:5) 9 stones (34, -33, D:5) a +0 flail a +0 robe (40, 9, D:5) a throwing net (48, -23, D:5) a +5 flail of protection a +0 leather armour (64, -17, D:5) a +0 falchion Level 6 of the Dungeon (18, 3, D:6) the +1 pair of boots "Mucil" {rC+ rN+ Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (25, -7, D:6) a +0 orcbow (29, 31, D:6) 3 stones (30, 20, D:6) a +0 ring mail (31, -9, D:6) a scarf of shadows (40, 0, D:6) 6 stones (40, 6, D:6) 3 stones (40, 12, D:6) a +2 trident of draining a +0 robe an orb of energy (43, 3, D:6) a +0 flail a +0 scale mail (45, 33, D:6) 3 stones (51, 41, D:6) a +0 flail a +0 ring mail (52, 13, D:6) a +0 spear (53, 23, D:6) a +0 flail 2 boomerangs a +0 leather armour (58, -10, D:6) a +0 mace (58, 14, D:6) a +1 pair of boots Level 7 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of poison (60 gold) a scroll of enchant weapon (112 gold) a scroll of vulnerability (60 gold) a book of Air (330 gold) a book of Transmutation (420 gold) (10, -10, D:7) a +2 helmet (11, -22, D:7) a +0 pair of boots (23, 0, D:7) 3 stones (23, 4, D:7) a +0 battleaxe a +0 robe (25, -4, D:7) a +0 flail a +0 ring mail (27, -13, D:7) 9 stones (27, -12, D:7) a +2 short sword of freezing a +0 robe (28, -14, D:7) a +0 morningstar a +0 robe (29, -14, D:7) a +0 giant spiked club (30, -15, D:7) a +1 falchion of draining a +0 robe Level 8 of the Dungeon (0, 0, D:8) 6 stones (14, -29, D:8) a +0 helmet (15, -12, D:8) 2 poisoned darts (16, 4, D:8) a dragon-blood talisman (16, 10, D:8) a +0 leather armour (16, 18, D:8) a +0 helmet (17, -34, D:8) a +0 dagger (17, -33, D:8) a +0 short sword 4 poisoned darts a +0 dagger (17, -32, D:8) a +0 club 4 poisoned darts (18, -33, D:8) a +0 dagger (19, -33, D:8) a +0 whip (22, -23, D:8) a +0 hand axe (42, -15, D:8) a +0 club (42, 2, D:8) a +0 animal skin a -2 halberd of pain (43, -16, D:8) a +0 whip (43, -14, D:8) a +0 hand axe (44, -15, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 18 gold pieces (16, 36, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (16, 37, D:9) a +1 flail of pain a +0 plate armour an orc corpse (17, 38, D:9) a troll corpse (36, 0, D:9) a wand of flame (4) (39, 6, D:9) a book of Burglary (39, 33, D:9) a killer bee corpse (40, 9, D:9) 4 gold pieces (41, 35, D:9) a killer bee corpse (48, 28, D:9) a yak corpse (49, 29, D:9) a yak corpse (50, 28, D:9) a yak corpse (62, 0, D:9) a basilisk corpse the Ecumenical Temple