Syis Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 3, D:1) a +0 club a goblin skeleton (7, -12, D:1) a potion of cancellation (8, 5, D:1) a quokka corpse (skeletalised by now) (10, -7, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 17, D:1) a +0 short sword (12, 21, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (13, 1, D:1) a +0 dagger (27, -1, D:1) a frilled lizard skeleton (28, -9, D:1) a +0 whip (28, -6, D:1) a jackal skeleton a jackal skeleton (40, 1, D:1) 5 stones (43, -6, D:1) a bat skeleton (47, -6, D:1) a +0 dagger (50, -17, D:1) a ball python corpse (skeletalised by now) (58, 1, D:1) a hobgoblin corpse (skeletalised by now) (59, -9, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, 22, D:2) a +0 ring mail (8, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 11, D:2) a +0 spear (14, 14, D:2) a quokka skeleton (16, 19, D:2) a jackal corpse (skeletalised by now) (21, 5, D:2) a +0 whip (23, 12, D:2) a jackal skeleton (24, 12, D:2) a jackal skeleton a jackal skeleton (28, 1, D:2) an adder skeleton (33, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, -6, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Qace Ergh's One-of-a-Kind Rings a +7 ring of evasion (726 gold) the ring "Did Faat" {rC+ Int+2 Dex+9} (606 gold) [ring of protection from cold] Int+2: It affects your intelligence (+2). Dex+9: It affects your dexterity (+9). rC+: It protects you from cold. a +10 ring of slaying (1795 gold) a +3 ring of protection (231 gold) a +8 ring of dexterity (605 gold) a +2 ring of evasion (66 gold) the ring "Istrek" {rN+ HP+17 MP+5 Dex+6} (1140 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. HP+17: It affects your health (+17). MP+5: It affects your magic capacity (+5). (0, 0, D:3) a +0 whip (still there?) a +4 whip (still there?) a ball python corpse (still there?) (2, 6, D:3) a talisman of death (3, -10, D:3) a +0 whip (5, -6, D:3) a +0 cloak (8, -10, D:3) 3 stones (11, 11, D:3) a scroll of identify (17, 15, D:3) a bat corpse (skeletalised by now) (20, 17, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 16, D:3) a +0 short sword a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 15, D:3) a +0 hand axe an orc corpse (skeletalised by now) (35, -10, D:3) a +0 dagger (35, 1, D:3) a +0 club 4 stones (36, -8, D:3) the +2 mace "Peeger" {flame, rPois rF+ Int-2 Dex+3} Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison. a +0 dagger a goblin corpse