Syis Level 1 of the Dungeon [Shop] Satas's Weapon Shop the +8 arc blade {discharge, rElec} (600 gold) rElec: It insulates you from electricity. a +0 sling (15 gold) a +0 club (10 gold) a +0 sling (15 gold) a +0 whip (25 gold) 5 stones (5 gold) a +0 hand axe of venom (56 gold) a +0 spear (30 gold) a +0 dagger (20 gold) 6 stones (6 gold) a +1 trident of freezing (133 gold) [Shop] Jyusoxai's Antique Weapon Emporium a +0 short sword (63 gold) a +0 dagger (42 gold) a +1 shortbow of draining (260 gold) a +0 whip (52 gold) a +0 mace of holy wrath (155 gold) a +0 trident (73 gold) a +0 club (21 gold) [Shop] Humewkum's Jewellery Shop a ring of resist corrosion (260 gold) a +6 ring of intelligence (468 gold) a granite talisman (780 gold) the ring of Naivyko {Will+ Int+6 Stlth+} (668 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Will+: It increases your willpower. Stlth+: It makes you more stealthy. an amulet of magic regeneration (390 gold) an amulet of regeneration (390 gold) a flux talisman (325 gold) an amulet of the acrobat (390 gold) [Shop] Zanganirgh's Weapon Shoppe 6 stones (8 gold) 8 stones (11 gold) the +3 sling of a sewer {heavy, *Slow Str+2 Int+4} (443 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). *Slow: It may slow you when you take damage. a +0 dagger (28 gold) a +0 short sword (42 gold) a +0 hand axe (42 gold) a +0 long sword (49 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) (11, 9, D:1) 5 stones (18, 32, D:1) a +0 whip (22, -2, D:1) a quokka corpse (skeletalised by now) (23, -12, D:1) a +0 falchion (26, 25, D:1) a ball python skeleton (28, 24, D:1) a ball python skeleton a rat skeleton a ball python skeleton (38, -1, D:1) a +0 club (45, 11, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) a flux talisman (0, 4, D:2) a serpent talisman (4, 24, D:2) a +0 plate armour (6, 24, D:2) a +0 hand axe (8, 12, D:2) 7 stones (10, 10, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (11, 9, D:2) a +0 dagger a +0 sling a +0 dagger a goblin skeleton (12, 33, D:2) a +0 robe (15, 4, D:2) 6 stones (16, 4, D:2) 5 poisoned darts (21, 26, D:2) an adder corpse (skeletalised by now) (22, 12, D:2) a +0 club (23, 31, D:2) a ball python corpse (skeletalised by now) (25, 29, D:2) 5 stones (28, -1, D:2) a bat skeleton (28, 17, D:2) a hobgoblin skeleton (31, 10, D:2) a +0 dagger a +0 robe (32, 12, D:2) a +0 whip a +0 leather armour (33, 23, D:2) an orb of mayhem (34, -5, D:2) 4 boomerangs (37, 16, D:2) a +0 dagger (41, 22, D:2) a +0 dagger a +0 sling a goblin skeleton (42, 23, D:2) a frilled lizard skeleton (44, -3, D:2) a +0 short sword (49, -7, D:2) a +0 dagger a stone (49, 1, D:2) a +0 hand axe (49, 12, D:2) a +0 dagger (62, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (5, 33, D:3) a hobgoblin corpse (skeletalised by now) (9, 2, D:3) a +0 war axe (9, 21, D:3) a +0 club (9, 44, D:3) a +0 sling (10, 23, D:3) a +0 club (13, -2, D:3) a +0 club a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a goblin skeleton an orc skeleton an orc skeleton (16, 10, D:3) a +0 leather armour (17, -6, D:3) a +2 ring mail of poison resistance (17, 5, D:3) a +0 dagger (17, 8, D:3) 4 poisoned darts (24, -6, D:3) a rat corpse (skeletalised by now) (25, 39, D:3) a hound skeleton (29, -3, D:3) a +0 club 5 stones (33, 19, D:3) a scroll of identify (33, 22, D:3) a scroll of identify (34, 26, D:3) 4 darts of dispersal (38, -1, D:3) a +0 whip (42, 25, D:3) a bat corpse (skeletalised by now) (46, 27, D:3) a +0 flail a gnoll corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Amewy's Jewellery Shop a +4 ring of slaying (432 gold) an amulet of reflection (360 gold) a +5 ring of evasion (432 gold) an amulet of guardian spirit (360 gold) a ring of see invisible (180 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} (736 gold) [ring of protection from fire] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rF+: It protects you from fire. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). a ring of ice (300 gold) (0, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (7, -26, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -25, D:4) a potion of enlightenment (26, -8, D:4) a +0 ring mail (27, 3, D:4) an iguana corpse (skeletalised by now) (28, -20, D:4) 8 gold pieces (36, 4, D:4) a +0 trident an orc skeleton (36, 5, D:4) a boomerang a +0 hand axe (37, 5, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 hand axe a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (5, 3, D:5) 5 poisoned darts (5, 4, D:5) a potion of brilliance (16, -18, D:5) 18 gold pieces (18, 17, D:5) 18 gold pieces (19, -21, D:5) a ring of positive energy (25, 18, D:5) a +0 spear (26, 18, D:5) a +0 whip a +0 club a +0 leather armour a +0 whip a gnoll corpse (33, 4, D:5) a +0 scale mail (36, -17, D:5) a scroll of teleportation (37, 13, D:5) a +0 club a +0 flail a +0 whip a +0 leather armour a +2 heavy flail a +0 flail a gnoll corpse an adder corpse a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, -2, D:5) a ring of magical power (42, 1, D:5) 2 potions of mutation (44, 1, D:5) a wand of mindburst (12) (46, 2, D:5) 3 stones