Syis Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 14, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -3, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (19, 25, D:1) 7 stones (19, 29, D:1) a +0 sling (24, -22, D:1) a rat corpse (skeletalised by now) (25, -24, D:1) a +0 spear (25, -19, D:1) a +0 robe (30, -14, D:1) a +0 ring mail (30, 3, D:1) a rat skeleton (30, 29, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (31, -6, D:1) a bat skeleton (31, 2, D:1) a +0 dagger (32, 33, D:1) a staff of earth (38, 7, D:1) a ball python skeleton (40, 17, D:1) a +0 dagger a goblin skeleton (41, 17, D:1) a rat skeleton (43, -5, D:1) a +0 whip (44, -8, D:1) 2 stones (51, 14, D:1) a +0 ring mail (57, -5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 4, D:2) a hobgoblin skeleton (4, 4, D:2) a frilled lizard skeleton (6, 12, D:2) a +0 robe (9, 22, D:2) 3 stones (14, 3, D:2) a +0 mace (15, 10, D:2) a +0 short sword a bat corpse (skeletalised by now) (18, 13, D:2) a +0 dagger a kobold skeleton (21, 15, D:2) a +0 dagger a kobold skeleton (22, -1, D:2) a +0 dagger 4 stones a kobold skeleton (23, -2, D:2) a +0 leather armour (27, -10, D:2) a bat skeleton (29, 9, D:2) a rat corpse (skeletalised by now) (31, -15, D:2) a +0 dagger (33, -1, D:2) a jackal skeleton (36, -7, D:2) a +0 dagger a goblin skeleton (37, -9, D:2) a +0 scythe a +0 robe (40, 0, D:2) a +0 flail a gnoll skeleton (40, 2, D:2) a +0 spear a gnoll skeleton (40, 3, D:2) a bat skeleton (41, 1, D:2) a +0 flail a gnoll skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 sling (3, -3, D:3) a +0 falchion (6, 21, D:3) 9 stones (7, -11, D:3) a +0 dagger (8, -7, D:3) an adder corpse (skeletalised by now) (8, -3, D:3) a +0 whip (19, 30, D:3) 8 stones (22, 22, D:3) a +0 leather armour (23, -2, D:3) a frilled lizard corpse (skeletalised by now) (23, 30, D:3) a +0 club {Fredrik} (24, -16, D:3) the amulet of the Middle {Spirit +Blink rN+ Int+3 Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. +Blink: It lets you blink. (27, -14, D:3) a ring of wizardry (41, 20, D:3) a +0 club (41, 21, D:3) a bat skeleton (50, 3, D:3) an adder skeleton (53, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (55, 5, D:3) a +0 robe (60, -13, D:3) a +0 leather armour (63, -7, D:3) 7 stones (63, 3, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, 1, D:4) 11 gold pieces (8, 4, D:4) the +0 cloak of a bailey {Str-4 Int+6} Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). (19, 2, D:4) a +0 club (27, 20, D:4) 7 stones (31, 4, D:4) a +0 hand axe (32, 1, D:4) a hobgoblin corpse (skeletalised by now) (32, 23, D:4) a +0 ring mail (34, -3, D:4) 5 stones (39, -1, D:4) a +0 robe (41, 32, D:4) a +0 shortbow (42, 19, D:4) a +0 helmet (49, 36, D:4) a +0 scale mail (55, 35, D:4) a human corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, 43, D:5) a +0 robe (9, 38, D:5) a +0 cloak (10, 40, D:5) a +0 dagger a +0 chain mail (11, 13, D:5) a +0 spear (17, -1, D:5) a +0 spear (17, 32, D:5) a serpent talisman (27, 38, D:5) a +0 dagger {Liang} a +0 dagger a +0 robe a +0 short sword a +0 robe (41, 44, D:5) a +0 long sword (50, 10, D:5) a +0 dagger (50, 19, D:5) 6 stones (51, 26, D:5) a +0 club a +0 leather armour (51, 29, D:5) a +0 whip of electrocution a +0 robe (54, 13, D:5) a +0 giant spiked club (55, 28, D:5) a +0 giant spiked club (56, 2, D:5) a +0 hammer (56, 25, D:5) a +0 dagger a +0 robe (57, 25, D:5) a +0 dagger a +0 robe (58, 26, D:5) a +0 mace a +0 short sword (59, 25, D:5) a +0 whip a +0 leather armour an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +1 dagger of draining a +0 robe a +0 flail a +0 ring mail (2, 0, D:6) a +0 dagger 3 boomerangs (8, -18, D:6) a ring of fire (16, -11, D:6) a +0 flail (19, -33, D:6) 6 stones (29, -6, D:6) 7 stones (34, -16, D:6) a +0 whip (35, -4, D:6) a +0 war axe (37, -31, D:6) 6 stones (44, -4, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, 0, D:7) a serpent talisman (4, 29, D:7) a +0 dagger a +0 robe (7, 28, D:7) a +0 short sword a +0 leather armour (7, 29, D:7) a +0 short sword (7, 30, D:7) a +0 hand axe (10, 22, D:7) a +0 mace (26, 14, D:7) a +0 war axe (31, 40, D:7) a +0 hand axe (38, 38, D:7) 4 stones (40, 18, D:7) a +0 morningstar (46, 32, D:7) a +0 ring mail (47, 42, D:7) a +0 flail a +0 ring mail (48, 41, D:7) a +0 club (48, 42, D:7) a +0 hand axe (48, 43, D:7) a +0 hand axe (49, 9, D:7) 3 stones (63, 52, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 28, D:8) a +0 dagger a +0 robe (2, 25, D:8) a +0 dagger a +0 robe (3, 28, D:8) a +0 scimitar a +0 chain mail (6, -13, D:8) a wolf skeleton (6, -12, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +0 club (7, -13, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (7, -12, D:8) a +0 robe a +0 spear a +0 robe a +0 dagger (7, -11, D:8) a +0 robe a +1 short sword a +0 whip a +0 robe a +0 dagger a +0 whip (11, 16, D:8) a +0 halberd (12, 16, D:8) a +0 leather armour a +0 whip a gnoll skeleton (12, 18, D:8) a +0 flail (13, 16, D:8) a +0 halberd (14, 14, D:8) a +0 halberd (14, 15, D:8) a +0 heavy flail (18, 7, D:8) 17 gold pieces (19, 8, D:8) 2 potions of brilliance (22, -20, D:8) a +2 glaive of flaming +0 swamp dragon scales (28, -9, D:8) a +0 giant spiked club a +0 giant club (33, 15, D:8) a +0 hand axe a +0 leather armour (34, 15, D:8) a +0 dagger a +0 leather armour (34, 20, D:8) a +0 trident (35, 15, D:8) a +0 leather armour a +0 mace a +0 orcbow (44, 0, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Xichuot's Antique Armour Boutique a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 plate armour (598 gold) a +0 helmet (117 gold) a +0 helmet (117 gold) an orb of guile (338 gold) a +0 scale mail (104 gold) (0, 0, D:9) a +0 flail of protection (8, -38, D:9) a +0 helmet (9, -21, D:9) a +0 dagger a +0 robe (10, -22, D:9) a +0 dagger a +0 robe (10, -21, D:9) a +0 club (21, -30, D:9) a +0 whip (26, -21, D:9) a +0 spear a +0 spear (26, -20, D:9) a +2 buckler a +0 scale mail a +0 spear a gnoll skeleton (27, -18, D:9) a +0 flail a +0 antimagic halberd (33, -53, D:9) a +6 ring of strength (34, -50, D:9) a +1 great sword of freezing (still there?) a +0 robe (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) (35, -51, D:9) a +0 flail (35, -50, D:9) a +3 scimitar of freezing a +0 robe a +0 kite shield a +0 ring mail a +0 trident (37, -52, D:9) a +0 spear a +0 hand axe a +0 robe a +0 dagger (38, -52, D:9) a +0 whip a +0 hand axe a +0 ring mail a +0 club (43, 2, D:9) a +0 halberd (44, 2, D:9) a +0 club a +0 spear (45, 2, D:9) a +0 spear a +0 ring mail (46, 2, D:9) a +0 club (47, 2, D:9) a +0 spear (51, -37, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +0 whip (0, 14, D:10) a +0 rapier (0, 25, D:10) a +0 halberd a +0 robe (0, 26, D:10) a +0 falchion a +0 robe (1, -1, D:10) a +0 club a stone a +0 dagger (1, 0, D:10) a +0 short sword (2, 1, D:10) a +0 dagger a +0 robe a +0 short sword of speed a +0 club 7 stones (3, 33, D:10) a +0 quarterstaff (3, 36, D:10) a +0 robe (10, 30, D:10) a +0 orcbow (12, 28, D:10) a +0 flail (13, 9, D:10) a +0 cloak (33, 13, D:10) a +0 ring mail (51, 18, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 leather armour a +0 whip a +0 shortbow a +0 shortbow a +0 orcbow (1, -1, D:11) a +0 hand axe (1, 1, D:11) a +0 orcbow (7, 12, D:11) the +2 broad axe "Immiet" {pain, rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (9, 13, D:11) a +0 helmet (22, -10, D:11) a +0 orcbow a centaur skeleton (22, -7, D:11) a +0 hand axe (23, -9, D:11) a +0 scimitar a +0 robe (23, -2, D:11) a +0 robe (29, -4, D:11) a +0 dagger (35, 4, D:11) a +0 battleaxe (35, 5, D:11) a +0 club a +0 ring mail (36, 5, D:11) a +0 dagger a +0 robe (37, 3, D:11) a +0 club a +0 chain mail (38, 3, D:11) a +0 hand axe (46, 15, D:11) a ring of positive energy (46, 21, D:11) a +0 whip (51, 12, D:11) a +0 orcbow (53, 15, D:11) a +3 long sword (54, 13, D:11) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (2, -9, Lair:1) a +0 ring mail (12, -10, Lair:1) a +0 leather armour (13, 6, Lair:1) a +0 plate armour (16, 13, Lair:1) a +2 spear of pain (24, -12, Lair:1) 5 stones (30, 5, Lair:1) a +0 rapier (31, 19, Lair:1) a +0 short sword (33, 10, Lair:1) a cane toad skeleton (40, 12, Lair:1) a blink frog skeleton (41, 7, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (24, -3, Lair:2) a +0 spear (26, -41, Lair:2) an electric eel skeleton (31, -13, Lair:2) a staff of cold a +2 robe of cold resistance (31, 1, Lair:2) a +0 mace (44, -22, Lair:2) 6 stones (46, -34, Lair:2) 7 stones (51, -2, Lair:2) 5 stones (54, -31, Lair:2) a +0 hand axe of distortion (60, -16, Lair:2) a +0 giant club Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 gold pieces (4, -14, Lair:3) a +0 great sword (19, -27, Lair:3) a +0 robe (19, -3, Lair:3) a +0 halberd (31, -30, Lair:3) a +0 robe