Syis Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 1, D:1) a +0 robe (6, 10, D:1) a +0 leather armour (7, -4, D:1) a rat skeleton (10, -12, D:1) a +0 short sword (14, 11, D:1) a bat skeleton (23, 26, D:1) a +0 ring mail (27, 17, D:1) a +0 club (35, -1, D:1) 5 stones (35, 8, D:1) a +0 war axe of distortion (39, 15, D:1) a +0 dagger a quokka corpse (skeletalised by now) (40, -16, D:1) a rat skeleton (41, 29, D:1) a +0 chain mail (42, -16, D:1) a +0 club (44, -9, D:1) a +0 dagger a goblin skeleton (46, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 27, D:2) a +0 dagger (5, -13, D:2) an adder corpse (skeletalised by now) (6, 22, D:2) a +0 kite shield (7, 35, D:2) a +0 long sword (13, 29, D:2) an adder corpse (skeletalised by now) (14, 36, D:2) a +0 dagger a kobold corpse (15, -10, D:2) a +0 dagger (15, -8, D:2) a +0 club a kobold skeleton (16, 38, D:2) 6 boomerangs (29, 35, D:2) a +0 hammer (33, 36, D:2) a +0 cloak (37, -5, D:2) a bat skeleton (44, 4, D:2) a hobgoblin skeleton (45, 28, D:2) a hobgoblin skeleton (48, -12, D:2) a bat corpse (skeletalised by now) (48, 2, D:2) a +0 spear (50, 29, D:2) a +0 ring mail (53, 21, D:2) a staff of alchemy (58, 26, D:2) a +0 leather armour