Syis Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 12, D:1) a +0 leather armour (12, 9, D:1) a +0 club (21, 22, D:1) a hobgoblin skeleton (23, -8, D:1) a bat skeleton (25, -11, D:1) a ball python corpse (skeletalised by now) (26, -1, D:1) a +0 dagger (26, 2, D:1) 3 stones (33, 20, D:1) 6 stones (35, -22, D:1) 5 stones (39, -4, D:1) a hobgoblin corpse (skeletalised by now) (45, 5, D:1) a bat corpse (skeletalised by now) (53, -2, D:1) a bat skeleton (55, -5, D:1) a quokka corpse (skeletalised by now) (63, -11, D:1) 8 stones (64, 32, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a beast talisman (4, -8, D:2) a +1 dagger of venom a goblin corpse (skeletalised by now) (7, -24, D:2) 3 stones (10, -29, D:2) a +0 scythe a +0 robe (16, -23, D:2) an adder skeleton (18, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, -6, D:2) a +0 club (23, -37, D:2) a +0 mace (23, -14, D:2) 4 stones (34, -19, D:2) a +4 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (37, -18, D:2) a +0 hammer (42, -23, D:2) a hobgoblin corpse (skeletalised by now) (43, -24, D:2) a +0 short sword (48, -3, D:2) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (51, -24, D:2) a +0 leather armour (53, 1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (4, -9, D:3) a +0 whip a stone a kobold skeleton (5, 7, D:3) a +0 dagger a kobold skeleton (8, 24, D:3) 4 poisoned darts (12, 32, D:3) a ball python corpse (skeletalised by now) (16, 3, D:3) a +0 flail a +0 scale mail (17, 3, D:3) a +0 club a stone (17, 30, D:3) a +0 whip (22, 23, D:3) a +0 club a +0 scale mail (23, 23, D:3) an adder corpse (skeletalised by now) (24, 7, D:3) an adder skeleton (26, 31, D:3) an adder corpse (skeletalised by now) (28, 35, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (32, -6, D:3) a rat skeleton (34, 38, D:3) a +0 scale mail (35, 5, D:3) a +0 falchion (38, 15, D:3) a +0 ring mail (43, -17, D:3) a +0 ring mail (44, 18, D:3) a +0 helmet (44, 21, D:3) an adder skeleton (46, 5, D:3) a +0 short sword (52, 13, D:3) a +0 whip a kobold corpse (skeletalised by now) (65, 1, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (7, -3, D:4) 3 stones (11, -14, D:4) a jackal skeleton (11, -13, D:4) a jackal skeleton (26, 13, D:4) 3 stones (31, -18, D:4) a +0 hand axe (31, 6, D:4) a +0 mace a +0 sling a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces a +0 leather armour (15, 14, D:5) a flux talisman (19, 10, D:5) a +0 hand axe a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (20, -22, D:5) a +0 ring mail a +0 mace a +0 whip an orc skeleton (21, -22, D:5) a +0 ring mail a +0 war axe (21, -21, D:5) a +0 robe a +0 dagger (22, -21, D:5) a +0 robe a +0 dagger an orc skeleton (29, -10, D:5) a +0 buckler (32, -37, D:5) a +0 scale mail (35, -18, D:5) the staff "Cumepn" {rF+ Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a two-handed weapon. (35, -12, D:5) a +0 falchion (36, -12, D:5) a +0 flail a +0 chain mail (37, -12, D:5) a +1 whip of electrocution (44, -9, D:5) a stone the Ecumenical Temple