Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12555030276673781237 0 Syis the Grave Robber (level 1, 12/12 HPs) Began as a Tengu Wanderer on Sept 29, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (0 turns). Syis the Grave Robber (Tengu Wanderer) Turns: 0, Time: 00:00:49 Health: 12/12 AC: 5 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 ring mail (worn) Scrolls a - a scroll of butterflies d - a scroll of blinking Potions b - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.1 Armour + Level 3.2 Unarmed Combat - Level 1.0 Spellcasting + Level 3.2 Necromancy - Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 32% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 8% 2d6 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, Syis the Tengu Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 9 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of butterflies, a potion of berserk rage, a +0 ring mail, a scroll of blinking; and the following spell memorised: Soul Splinter; and the following spells available to memorise: Vampiric Draining. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .### # # #### .... . . ...# ..### #+# ###.# ..#PP #.# PP#.# #P⌠P#.#P⌠P# PP#.#PP #.#####.#####.# +...$@....+ #.#####.#####.# PP#.#PP #P⌠P#.#P⌠P# #.#PP #.# PP#.# #.### #+# ###.. #... . . .... #### # . .... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Tengu Wanderer began the quest for the Orb. 0 | D:1 | Syis set off with the following items: a scroll of | butterflies, a potion of berserk rage, a +0 ring mail, a | scroll of blinking; and the following spell memorised: Soul | Splinter; and the following spells available to memorise: | Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, shop, minmay_misc_feat_tower