Syis Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 11, D:1) a +0 sling (7, 6, D:1) a +0 dagger (8, -11, D:1) a jackal skeleton a jackal skeleton (8, 1, D:1) a frilled lizard corpse (skeletalised by now) (9, -37, D:1) 2 stones (9, -27, D:1) a +0 club (13, -11, D:1) a bat corpse (skeletalised by now) (17, -10, D:1) a rat corpse (skeletalised by now) (22, -5, D:1) a +0 spear (23, -19, D:1) a +0 ring mail (25, -30, D:1) a +0 mace (27, -20, D:1) a bat corpse (skeletalised by now) (36, 7, D:1) a +0 club a kobold skeleton (47, -13, D:1) a ball python skeleton (48, -17, D:1) a frilled lizard skeleton (53, -6, D:1) a +0 robe (61, 19, D:1) a quokka corpse (skeletalised by now) (64, -25, D:1) a ball python skeleton (65, -33, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -21, D:2) a quokka corpse (skeletalised by now) (9, -3, D:2) a hobgoblin corpse (skeletalised by now) (11, -1, D:2) a +0 ring mail (17, -12, D:2) a +0 spear (18, 4, D:2) a +0 whip (19, 2, D:2) a +0 ring mail (22, -10, D:2) a +0 scale mail (31, 2, D:2) a hobgoblin skeleton (34, 3, D:2) a +0 whip a kobold skeleton (34, 4, D:2) a +0 club a goblin skeleton (35, -17, D:2) a rat corpse (skeletalised by now) (40, -22, D:2) a +0 chain mail (48, -7, D:2) a quokka corpse (skeletalised by now) (49, -12, D:2) 2 stones (49, -5, D:2) a +0 ring mail Level 3 of the Dungeon (6, 13, D:3) a rat corpse (skeletalised by now) (8, -4, D:3) 5 stones (9, -28, D:3) a +0 buckler (9, 15, D:3) 6 stones (11, -28, D:3) a +0 spear a gnoll corpse (skeletalised by now) (12, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, -21, D:3) a bat skeleton (13, -18, D:3) the +3 short sword of the Tundras {heavy, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (13, -3, D:3) a +0 hand axe (15, -11, D:3) 3 stones (17, -20, D:3) a +0 dagger (20, 29, D:3) a +0 short sword a kobold corpse (skeletalised by now) (25, 23, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (29, -19, D:3) a +0 short sword (34, -23, D:3) 3 stones (38, -21, D:3) a +0 flail (40, -13, D:3) a +0 dagger a +0 morningstar a +0 whip a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 29, D:3) a +0 whip (47, -11, D:3) 3 poisoned darts (47, 3, D:3) a +0 mace (53, -19, D:3) 6 stones (53, 28, D:3) a +0 mace (54, 0, D:3) 7 stones (57, -24, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (1, -1, D:4) a +0 dagger (2, -11, D:4) a +0 hand axe (4, -17, D:4) a hobgoblin corpse (skeletalised by now) (7, -11, D:4) a +0 war axe (22, 7, D:4) a scroll of brand weapon (26, -11, D:4) a +0 giant spiked club