Syis Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 0, D:1) 2 stones (2, 18, D:1) a +0 dagger a goblin skeleton (4, 16, D:1) a frilled lizard skeleton (7, 22, D:1) a +0 leather armour (11, 30, D:1) a hobgoblin corpse (skeletalised by now) (12, 19, D:1) a +0 short sword (15, 12, D:1) 5 stones (20, 26, D:1) a +0 chain mail (22, 10, D:1) a +0 long sword (23, 1, D:1) a +0 whip (23, 52, D:1) a +0 dagger (26, 39, D:1) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (39, 35, D:1) a +0 short sword (42, 18, D:1) a hobgoblin skeleton (47, 23, D:1) a rat skeleton (47, 41, D:1) a +0 ring mail (57, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 11, D:2) a ball python skeleton (7, 22, D:2) a bat corpse (skeletalised by now) (11, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (28, 25, D:2) a bat corpse (skeletalised by now) (29, 21, D:2) a potion of heal wounds (29, 23, D:2) a potion of resistance (32, 31, D:2) 7 gold pieces (32, 39, D:2) an adder corpse (33, 26, D:2) a +0 club a goblin corpse (33, 32, D:2) an adder corpse (37, 27, D:2) a scroll of teleportation (40, 30, D:2) 7 stones