Syis Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -13, D:1) a +0 scale mail (12, 2, D:1) a +0 falchion a +0 club a kobold skeleton a frilled lizard skeleton a goblin skeleton (12, 3, D:1) a +0 dagger a goblin skeleton (14, -29, D:1) a ball python corpse (skeletalised by now) (18, -33, D:1) a +0 robe (18, -18, D:1) a ball python skeleton (18, 2, D:1) a ball python skeleton (34, -9, D:1) a +0 club a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (35, -19, D:1) a +0 dagger (35, -11, D:1) a +0 dagger (35, -10, D:1) a +0 club (38, -19, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 1, D:2) a rat corpse (skeletalised by now) (0, 2, D:2) a rat corpse (skeletalised by now) (7, -1, D:2) a +0 dagger (12, 3, D:2) a rat corpse (skeletalised by now) (14, 24, D:2) a +0 quarterstaff (15, -1, D:2) an orb of mayhem (17, 8, D:2) an adder corpse (skeletalised by now) (21, -5, D:2) 7 stones (29, 13, D:2) a +0 short sword (36, -9, D:2) a +0 club a goblin skeleton (37, -17, D:2) a bat skeleton (39, 4, D:2) a +0 ring mail (39, 8, D:2) a hobgoblin skeleton (47, -13, D:2) 5 poisoned darts (50, -14, D:2) a +0 chain mail (50, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, 8, D:2) 6 javelins Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (21, 25, D:3) a wand of mindburst (20) (22, 26, D:3) 4 gold pieces (26, 15, D:3) a +0 short sword (28, 14, D:3) a hobgoblin skeleton (28, 32, D:3) 3 stones (30, 3, D:3) a +0 ring mail (31, 34, D:3) a +0 robe (36, 10, D:3) a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (36, 11, D:3) a +0 spear a gnoll skeleton (36, 13, D:3) an adder skeleton (36, 38, D:3) a +0 mace (39, 43, D:3) a scroll of noise (40, 31, D:3) a +0 flail (40, 45, D:3) a potion of curing (41, 43, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (42, 45, D:3) a potion of curing (43, 43, D:3) a scroll of poison Level 4 of the Dungeon [Shop] Qoocadob's Antique Armour Shop a +0 ring mail (104 gold) a +0 chain mail of fire resistance (299 gold) a +0 leather armour (52 gold) a +0 cloak (117 gold) a +0 robe (18 gold) a +0 helmet (117 gold) a +1 scale mail of cold resistance (416 gold) a +2 leather armour of fire resistance (494 gold) (0, 0, D:4) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (1, 0, D:4) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, -27, D:4) a +0 club 4 stones (7, -3, D:4) 7 stones (11, -1, D:4) a +0 dagger (17, -26, D:4) an adder skeleton (24, 4, D:4) a jackal skeleton (32, 3, D:4) a ball python skeleton (35, -31, D:4) 3 poisoned darts (35, 11, D:4) a +0 whip (42, -28, D:4) a +0 club a +0 ring mail of cold resistance a +0 whip a +0 ring mail an orc skeleton (42, -27, D:4) a +0 whip a +0 short sword a +0 mace a +0 leather armour an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, -18, D:5) a +0 pair of gloves (12, 5, D:5) a jackal skeleton a jackal skeleton (13, 5, D:5) a jackal skeleton (16, 24, D:5) a hound corpse (skeletalised by now) (17, -5, D:5) a +0 falchion (18, 0, D:5) a +0 leather armour (19, 31, D:5) 2 poisoned darts (21, 3, D:5) a +0 war axe (21, 23, D:5) a +0 antimagic trident a gnoll corpse (skeletalised by now) (22, 23, D:5) a +0 dagger a gnoll corpse (skeletalised by now) (23, 23, D:5) a +1 antimagic war axe (36, -17, D:5) a serpent talisman (41, -18, D:5) a +0 dagger (41, -15, D:5) an iguana corpse (skeletalised by now) (41, 10, D:5) an adder skeleton (44, -19, D:5) 5 atropa-tipped darts (45, -4, D:5) 6 stones (56, 18, D:5) a +0 arbalest Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces