Syis Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 38, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (2, 39, D:1) a ball python corpse (skeletalised by now) (10, 0, D:1) 7 stones (11, 1, D:1) a hobgoblin corpse (skeletalised by now) (11, 8, D:1) 6 stones (15, 37, D:1) a frilled lizard corpse (skeletalised by now) (17, -10, D:1) a +0 whip (26, 39, D:1) a rat corpse (skeletalised by now) (33, 3, D:1) a +0 dagger a goblin skeleton (36, 37, D:1) 8 stones (42, 0, D:1) a frilled lizard skeleton (43, 48, D:1) a +0 ring mail (44, 1, D:1) a bat skeleton (46, 14, D:1) a +0 dagger 3 stones (46, 35, D:1) a +0 dagger (46, 39, D:1) a +2 dagger of draining a kobold corpse (skeletalised by now) (57, 42, D:1) a +0 falchion (60, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (4, 16, D:2) a +0 scale mail (9, 11, D:2) a ball python corpse (skeletalised by now) (22, 12, D:2) a quokka corpse (skeletalised by now) (25, 27, D:2) a +0 ring mail (26, 4, D:2) a +0 whip (27, 4, D:2) 5 stones (29, 18, D:2) a +0 war axe (30, 26, D:2) a ball python corpse (skeletalised by now) (32, -12, D:2) 6 stones (33, -7, D:2) a bat skeleton (33, 19, D:2) a beast talisman (34, -6, D:2) a rat skeleton (34, -5, D:2) a rat skeleton (34, -1, D:2) a +0 long sword (34, 7, D:2) an adder corpse (skeletalised by now) (34, 21, D:2) a quokka corpse (skeletalised by now) (34, 22, D:2) a +0 short sword a +0 scale mail of positive energy (35, -8, D:2) a +0 club 5 stones (35, 7, D:2) a rat corpse (skeletalised by now) (37, 18, D:2) 5 stones (39, -7, D:2) 3 stones Level 3 of the Dungeon (4, 4, D:3) a rat corpse (skeletalised by now) (5, 4, D:3) a hobgoblin corpse (skeletalised by now) (8, 21, D:3) a frilled lizard skeleton (22, -1, D:3) the +0 pair of gloves of the Soft God {Harm rCorr Dex-4} Dex-4: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (23, 0, D:3) a hobgoblin corpse (skeletalised by now) (23, 1, D:3) a +0 club (27, 8, D:3) a +0 crystal plate armour (30, 14, D:3) a +0 cloak (40, 26, D:3) a +0 whip a kobold skeleton (42, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 29, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (1, 19, D:4) a staff of cold (18, 27, D:4) a jackal corpse (skeletalised by now) (30, -10, D:4) a +0 club a +0 ring mail (34, 9, D:4) a +0 club a goblin corpse (40, -1, D:4) a +0 whip 2 stones a kobold corpse