Syis Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (6, -8, D:1) a rat skeleton (8, -10, D:1) a +0 pair of boots (10, -1, D:1) a bat skeleton (10, 8, D:1) 3 stones (16, -7, D:1) a hobgoblin skeleton (20, -24, D:1) a bat corpse (skeletalised by now) (21, -4, D:1) a staff of conjuration (23, 18, D:1) a +0 dagger (27, -23, D:1) a hobgoblin skeleton (29, -30, D:1) 9 stones (29, 19, D:1) a rat corpse (skeletalised by now) (31, -26, D:1) a +0 scale mail (34, -31, D:1) a frilled lizard skeleton (36, -31, D:1) a +0 club a goblin skeleton (49, -34, D:1) a +0 short sword (51, 9, D:1) a +0 dagger (51, 12, D:1) a +0 club a goblin skeleton (52, -14, D:1) a ball python corpse (skeletalised by now) (53, -15, D:1) a +0 dagger (54, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, -12, D:1) a stone (62, -3, D:1) a staff of alchemy Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (8, 5, D:2) a +0 spear a gnoll corpse (9, 3, D:2) a scroll of teleportation (14, 13, D:2) an adder corpse (28, -2, D:2) 5 poisoned darts (29, 0, D:2) a staff of death (40, -10, D:2) a +0 dagger a goblin corpse (52, -10, D:2) a +1 whip of electrocution