Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10066607715668978566 84 Syis the Shield-Bearer (level 4, -2/37 HPs) Began as a Formicid Fighter on Dec 19, 2024. Killed by nerve-wracking pain ... invoked by Grinder (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:56 (1661 turns). Syis the Shield-Bearer (Formicid Fighter) Turns: 1661, Time: 00:01:56 Health: -2/37 AC: 8 Str: 22 XL: 4 Next: 72% Magic: 4/4 EV: 8 Int: 8 God: Gold: 94 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois + (helmet unavailable) rElec . h - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth m - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) h - a +0 cloak (worn) Jewellery m - a ring of poison resistance (left hand) Scrolls e - a scroll of immolation {!r, unknown} f - 2 scrolls of acquirement {!r, unknown} i - a scroll of silence {!r, unknown} k - a scroll of identify {!r, unknown} l - a scroll of enchant armour {!r, unknown} Potions d - 2 potions of might {!q} g - a potion of brilliance {!q, unknown} j - a potion of magic {!q, unknown} Skills: + Level 3.9 Fighting + Level 2.8 Axes + Level 4.0 Armour + Level 4.8 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Beogh Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Dir - move target, f/p - Grinder Aim: Grinder (severely wounded, 52% to hit) You slash Grinder! Grinder is almost dead. An adder comes into view. Grinder gestures at you. Your stasis prevents you from being paralysed. The orc barely misses you. Hit: a) +0 war axe Press: ? - help, Dir - move target, f/p - Grinder Aim: Grinder (almost dead, 52% to hit) You closely miss Grinder. Grinder is almost dead. Grinder blinks! The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc closely misses you. You take 7 damage, and have 12/37 hp. Hit: a) +0 war axe Press: ? - help, Dir - move target, f - you, p - Grinder That would be overly suicidal. Okay, then. Hit: a) +0 war axe Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Hit: a) +0 war axe Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. The orc attacks as it pursues you! The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Your stasis prevents you from being paralysed. You take 1 damage, and have 11/37 hp. Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." ########. #........ #........# , #5.......# . ###........# ...##S.@........ ....⌠...######.# #.....)......#.# ##....o#####.#.# #...... #....<# ....... ##..#.# ......., #..#.# ..§#§#. ####.# ..§§§≈. #.. You could see Grinder, an adder and an orc. Vanquished Creatures Jessica (D:3) 4 dart slugs 2 orcs (D:3) 6 ball pythons 3 endoplasms A giant cockroach (D:1) 3 goblins 4 hobgoblins (D:2) 3 jackals (D:2) 2 quokkas 5 bats 2 frilled lizards (D:1) 4 kobolds 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 279 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 665 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 1387 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1408 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1641 | D:3 | Noticed Grinder 1649 | D:3 | Found a roughly hewn altar of Beogh. 1649 | D:3 | Noticed Jessica 1655 | D:3 | Killed Jessica 1656 | D:3 | Reached skill level 4 in Armour 1661 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, serial_bayou_lake_a D:2: layout_loops_cross, basic_altar D:3: layout_basic, tgw_kikubaaqudgha, mainiacjoe_overflow_surrounded_room, hellmonk_ecumenical_altar_defaced_shrine, uniq_grinder, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 4 | 4.0 Fighting | | 3.9 Axes | | 2.8 Shields | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 124 | 13 || 137 Use: Potion | | 1 || 1 Armour: Scale mail | 129 | 8 || 137 Dodge: Dodged | 62 | 10 || 72 Block: Buckler | 41 | 5 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1744 | 1709 | 35 | 33 | 1307 | 3 | 581.3 | Dungeon | 1744 | 1709 | 35 | 33 | 1307 | 3 | 581.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1083 daAuts D:2: 632 daAuts D:3: 27 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------