Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15697829015245995244 6 Syis the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Jan 24, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon on Jan 27, 2025. The game lasted 00:01:31 (65 turns). Syis the Grave Robber (Mummy Necromancer) Turns: 65, Time: 00:01:32 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {!r, unknown} d - a scroll of enchant armour {!r, unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. The jackal bites you. The endoplasm closely misses you. The jackal bites you. You take 2 damage, and have 9/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm hits you. You take 1 damage, and have 8/13 hp. You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. You hit the endoplasm. You kill the endoplasm! Sorry, you're not good enough to have a special ability. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/13 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/13 hp. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ####### ....... ##.....############## .......#.#..#.......# .......#.#..#.####..##### .........#....#..#..#...( ......†..#..#.'..#..'..<. ......J#h#....####..#...) .....(r#@####....#..##### .......#......##...## .......############# ....... ##..... #..... You could see a jackal. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_t, minivault_5, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Dagger || 21 Cast: Soul Splinter || 5 Armour: Robe || 19 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 31 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 31 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------