Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 3104189287334254589 1 Syis the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Feb 19, 2025. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (27 turns). Syis the Vexing (Poltergeist Enchanter) Turns: 27, Time: 00:00:25 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of revelation {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The kobold shouts! You hit the kobold but do no damage. The kobold is moderately wounded. You hit the kobold. The kobold is severely wounded. The kobold misses you. You hit the kobold. You kill the kobold! The kobold throws a stone. The stone hits you. The rat bites you. You are too injured to fight recklessly! You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You hit the rat. The rat is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/11 hp. MASSIVE DAMAGE!! You barely miss the rat. The rat is severely wounded. The rat barely misses you. Unknown command. You hit the rat. You kill the rat! Unknown command. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/11 hp. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You die... #.######.....# ## ##.#...... #.####### #.# ##'## ##...## ##.....## ##.......######. #.......@†...... +......)K....... #.........###$.. ##........# #. ##.....#.# ##...##.. ##+# ### You could see a kobold. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 27 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_corners, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, minivault_25 Action || total ---------------------------++------- Melee: Dagger || 9 Armour: Skin || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 12 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 12 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts