Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 17568293216666388041 1 Syis the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 19, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (99 turns). Syis the Vexing (Poltergeist Enchanter) Turns: 99, Time: 00:00:18 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 17 God: Gold: 4 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of curing {unknown} Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! You reach down and open the door. A hobgoblin comes into view. Found 11 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! There is an open door here. A bat comes into view. The bat closely misses you. You hit the hobgoblin but do no damage. The bat hits you. The hobgoblin closely misses you. You take 1 damage, and have 10/11 hp. You hit the hobgoblin. The hobgoblin is moderately wounded. The bat misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 6 damage, and have 4/11 hp. MASSIVE DAMAGE!! There are monsters nearby! There are monsters nearby! The bat barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/11 hp. The bat hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. You take 1 damage, and have 2/11 hp. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ### # .... .### #...( ..# #.##. #.# ##+# #.##. #.#### ##...# #.##.##....# ##.....###.##.....#.# #..$....##@###.#....# .........#g##....#.## .........'b......#.### .........#...........# #.......####...#.###.# ##.....## #.....# #.# ##...# #...#.###.# ##+# ##.##.....# #.# #.######## You could see a hobgoblin and a bat. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 99 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 5 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 77 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 77 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts