Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 7669473514150981400 0 Syis the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Feb 20, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (20 turns). Syis the Vexing (Poltergeist Enchanter) Turns: 20, Time: 00:00:16 Health: -2/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Syis the Poltergeist Enchanter. Are you destined to find the fabulous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found 7 stones. Found a staircase leading out of the dungeon. Found a robe. A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! A gnoll is nearby! A ball python comes into view. The gnoll shouts! The ball python hisses angrily. The gnoll hits you with a +0 whip. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You fade into invisibility! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/11 hp. MASSIVE DAMAGE!! You closely miss the gnoll. The ball python barely misses you. The gnoll closely misses you. You closely miss the gnoll. You catch the helpless gnoll completely off-guard! You puncture the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 whip. You die... ######.P ###......P ..........# ...........# ............### .............. .. .. ...........# ... .###......Sg@# ...##...#........# ..#......#......!# #.......#.......# .#........#......## #.........#.......... #.....#.<.#......#### #......#..#......... #......#.#......#### You could see a gnoll (unable to see you) and a ball python (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 20 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_clump_long, infiniplex_forest_lined_corner, infiniplex_forest_end_2, infiniplex_forest_clump_C, infiniplex_forest_end_2, infiniplex_forest_join, infiniplex_forest_clump_medium Action || total ---------------------------++------- Melee: Dagger || 3 Use: Potion || 1 Stab: Invisible || 1 Armour: Skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 9 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 9 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts