Dungeon Crawl Stone Soup version 0.33-a0-981-g4732f40816 (webtiles) character file. Game seed: 3979837693673792983 2 Syis the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Feb 21, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (56 turns). Syis the Vexing (Poltergeist Enchanter) Turns: 56, Time: 00:00:18 Health: -2/11 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - 2 scrolls of teleportation {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found a ring mail. There is a cache of fruit here. You reach down and sample some grapes. Delicious. Health restored: 11 You miss the quokka. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka bites you. You take 1 damage, and have 10/11 hp. You hit the quokka but do no damage. The quokka bites you. You take 4 damage, and have 6/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You hit the quokka. The quokka is heavily wounded. The quokka misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You take 4 damage, and have 3/11 hp. MASSIVE DAMAGE!! You hit the quokka but do no damage. The quokka is almost dead. The quokka barely misses you. You miss the quokka. The quokka is almost dead. The quokka bites you. You die... .#. ## [. #. .. # .#. .# ...#.# # ♣.♣..#.# #r.....# #.♣#♣@♣#♣.# #....÷....# # ##♣#♣.♣.♣>##..# #........# ♣.♣......# #..#.###.# ##.### ####.# #....# You could see a quokka. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D:1 | Noticed a black mamba 7 | D:1 | Noticed a death yak 56 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_loops_ring, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_corner_2, infiniplex_forest_lined_3, infiniplex_forest_clump_long, infiniplex_forest_end_1, infiniplex_forest_side_room, infiniplex_forest_clump_C, infiniplex_forest_lined_2, infiniplex_forest_lined_4_way Action || total ---------------------------++------- Melee: Dagger || 16 Armour: Skin || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 28 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 28 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts