Dungeon Sprint DCSS version 0.33-a0-1182-gf22e4207f8 (webtiles) character file. Game seed: 17965717415047557038 52 Syis the Covered (level 3, -3/54 HPs) Began as a Mountain Dwarf Fighter on Apr 1, 2025. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:39 (164 turns). Syis the Covered (Mountain Dwarf Fighter) Turns: 164, Time: 00:00:40 Health: -3/54 AC: 7 Str: 20 XL: 3 Next: 60% Magic: 3/3 EV: 8 Int: 8 God: Gold: 17 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, engulfed (cannot breathe), very quick A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking l - 2 scrolls of torment {unknown} m - 3 scrolls of identify Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic k - 5 potions of mutation {unknown} n - 2 potions of enlightenment Skills: + Level 5.1 Fighting + Level 5.1 Maces & Flails + Level 5.1 Armour - Level 5.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History m - 3 scrolls of identify (gained 1); k - 5 cyan potions (gained 1) n - 2 potions of enlightenment There is an open door here. You open the door. A water elemental comes into view. The water elemental moves out of view. You regained 4 hp, and now have 30/36 hp. Okay, then. You sock the water elemental! The water elemental is moderately damaged. The water elemental hits you. You hit the water elemental but do no damage. The water elemental is moderately damaged. The water elemental hits you! The water elemental hits you. The water elemental engulfs you in water! You take 8 damage, and have 22/36 hp. You hit the water elemental. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental barely misses you. You take 5 damage, and have 17/36 hp. Unknown command. You hit the water elemental but do no damage. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You take 6 damage, and have 11/36 hp. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You now have 2/54 hp. You hit the water elemental. The water elemental is severely damaged. You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣♣ ♣.# ..#..#....♣.♣ ♣.# #'####.....♣♣ ♣♣.# .....#....~.♣♣♣..# #+#+# .....#...~~♣...♣.#...... ....[#..~~~~..♣♣@E.⌠.... ####'#..~≈≈~~~♣..#...### |...)#.~~≈~~~....#.⌠.# .....#.~≈~~~.....# ..# .....#.~~~.......# ### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Syis the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 9 | D | Noticed Jessica 12 | D | Reached skill level 3 in Maces & Flails 14 | D | Killed Jessica 15 | D | Reached skill level 4 in Fighting 15 | D | Reached skill level 4 in Maces & Flails 15 | D | Reached skill level 4 in Armour 15 | D | Reached skill level 4 in Shields 15 | D | Reached XP level 2. HP: 11/28 MP: 2/2 15 | D | Reached XP level 3. HP: 13/34 MP: 3/3 127 | D | Reached skill level 5 in Fighting 127 | D | Reached skill level 5 in Maces & Flails 127 | D | Reached skill level 5 in Armour 127 | D | Reached skill level 5 in Shields 157 | D | Noticed a water elemental 163 | D | HP: 2/54 [water elemental (8)] 164 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 4 5 | 5.1 Fighting | 4 5 | 5.1 Armour | 4 5 | 5.1 Shields | 4 5 | 5.0 Action || total ---------------------------++------- Melee: Flail || 23 Use: Potion || 2 Armour: Scale mail || 11 Dodge: Dodged || 4 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 170 | 0 | 80 | 46 | 1 | 170.0 | Dungeon | 170 | 170 | 0 | 80 | 46 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 170 daAuts