Dungeon Sprint DCSS version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 9679460186376695414 0 Syis the Ducker (level 1, 12/12 HPs) Began as a Felid Berserker on May 16, 2025. Was a Follower of Trog. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (8 turns). Syis the Ducker (Felid Berserker) Turns: 8, Time: 00:00:15 Health: 12/12 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 10 God: Trog [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Scrolls f - a scroll of blinking {!r} Potions a - a potion of curing {!q} b - a potion of heal wounds {!q} c - a potion of haste {!q} d - 2 potions of magic {!q} e - a potion of berserk rage {!q} Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Ijyb shouts! Ijyb grins evilly. Ijyb is nearby! Ijyb is nearby! Ijyb is nearby! Ijyb hits you with a +0 dagger. There is an open door, spattered with blood here. You take 2 damage, and have 10/12 hp. You scratch Ijyb but do no damage. Your off-hand claw misses Ijyb. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 9 damage, and have 1/12 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Activating: Berserk (10% risk of failure) Press: ? - help, Dir - look around, f - activate A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb closely misses you. You now have 3/18 hp. You claw Ijyb! Ijyb is moderately wounded. You scratch Ijyb but do no damage. You bite Ijyb, but do no damage. Ijyb is moderately wounded. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You die... You rejoin the land of the living... Found 135 gold pieces. You now have 12/12 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #<.#..+ #..†g.# #..#### ##### #..# #$@$# #..# #$$## #..# ##+# #⌠⌠# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Syis the Felid Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D | Noticed Ijyb 7 | D | Slain by Ijyb 7 | D | Lost a life (0 lives remaining) 8 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Bite || 1 Invoke: Berserk || 1 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 1 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 1 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts