Sylven Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 12, D:1) a +0 club (18, 24, D:1) a cursed +0 helmet (35, 2, D:1) a +0 club (41, 18, D:1) a +0 dagger (48, 19, D:1) a +0 club (58, 10, D:1) a +0 short sword Level 2 of the Dungeon (1, -46, D:2) a +0 club (5, -37, D:2) a +0 dagger (6, -37, D:2) a +0 short sword a +0 whip a +0 robe (17, -13, D:2) a +0 dagger (24, -14, D:2) a +0 falchion (24, 0, D:2) a +0 dagger (31, -11, D:2) a +0 robe (35, -44, D:2) a +0 dagger a +0 club (36, -18, D:2) a cursed +0 dagger (43, -33, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 hand axe (0, 13, D:3) a +0 hand axe (12, 15, D:3) a +0 leather armour (12, 16, D:3) a +0 leather armour (18, 9, D:3) a +0 whip (19, 16, D:3) a +0 scale mail (24, 6, D:3) a +0 trident (24, 27, D:3) a +0 dagger a cursed +0 robe (26, 28, D:3) a +0 ring mail a +0 dagger a +0 robe (38, 26, D:3) a +0 dagger (41, 13, D:3) a +0 dagger (54, 21, D:3) 36 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 11, D:4) a +0 short sword (28, 22, D:4) a +0 scale mail (32, 1, D:4) a +0 whip a +0 ring mail (32, 2, D:4) a +0 short sword (33, 37, D:4) a +0 spear (35, 35, D:4) a +0 leather armour (36, 35, D:4) a +0 scale mail (37, 42, D:4) a +0 dagger (39, 28, D:4) 59 large rocks (45, 12, D:4) a +0 spear (46, 1, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, -5, D:5) a +0 short sword (7, -4, D:5) a +0 leather armour (10, -6, D:5) a +0 leather armour (11, -6, D:5) a +0 ring mail a +0 club (14, -2, D:5) a +0 leather armour (16, 3, D:5) a +0 rapier (18, 1, D:5) a cursed -3 giant club (18, 21, D:5) the +2 long sword of Indomitability {antimagic, +Fly rElec rF- Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. It makes you more stealthy. a +0 animal skin a +0 scale mail a +0 giant spiked club a +0 hand axe a +0 ring mail (19, 19, D:5) a +0 dagger a +0 robe (19, 21, D:5) a cursed -3 club a +0 chain mail (32, -1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +2 pair of boots (6, 3, D:6) a +0 hand axe a cursed +0 ring mail (7, 7, D:6) a +0 scale mail a +0 short sword a +0 ring mail a +0 falchion a +0 ring mail a +0 flail (8, 6, D:6) a +0 hand axe a +0 dagger (8, 7, D:6) a +0 war axe a +0 chain mail (11, 17, D:6) a +2 hat (16, -1, D:6) a +0 dagger (34, -14, D:6) a +0 scale mail (35, 10, D:6) a +0 halberd 156 tomahawks a +0 chain mail a +0 club a +0 scale mail a +0 hand axe a +0 short sword (37, 13, D:6) a cursed -1 mace (54, -11, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Ettothi's Antique Weapon Shop a +0 quarterstaff (120 gold) a +0 trident (105 gold) a +0 quarterstaff (120 gold) a +0 dagger (60 gold) a +0 falchion (90 gold) a +2 morningstar of freezing (576 gold) a +0 whip (75 gold) a +0 whip (75 gold) a +0 falchion (90 gold) a +0 flail (105 gold) a +1 rapier of venom (354 gold) (0, 0, D:7) a +0 ring mail (11, -5, D:7) a +0 battleaxe a +0 robe (12, -5, D:7) a +3 falchion of freezing a +0 robe (13, -7, D:7) a cursed +2 dagger a +0 robe (20, 4, D:7) a +0 giant club (24, 25, D:7) a +0 hand axe a +0 robe (25, 26, D:7) a cursed +5 great sword a +0 robe a +0 robe (32, 11, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (6, -15, D:8) the +2 robe of Ocae {rPois rN+ Int+2} It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. (10, 11, D:8) a +0 leather armour (18, 11, D:8) a +0 dagger a +0 robe (21, 12, D:8) a +0 scale mail of fire resistance a +0 ring mail of magic resistance a +0 chain mail a +0 chain mail a cursed +0 glaive (42, -21, D:8) a +0 falchion (42, -18, D:8) a +0 trident a +1 flail of draining a +0 war axe a +0 morningstar a +2 flail of protection the cursed +2 war axe "Tynoulel" {antimagic, MP+9 Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It affects your magic capacity (+9). It has a curse placed upon it. a +1 battleaxe (42, 2, D:8) a cursed -3 club a +0 leather armour a +0 dagger a +0 chain mail (42, 4, D:8) a +0 robe (43, 2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 3, D:8) a +0 dagger a +0 robe (52, -20, D:8) a +0 long sword (53, -21, D:8) a +0 hand axe Level 9 of the Dungeon (3, 5, D:9) a +0 leather armour (12, 21, D:9) a +0 troll leather armour (15, 3, D:9) a +0 battleaxe (18, 34, D:9) a cursed -2 cloak (19, 8, D:9) a +0 flail (21, 17, D:9) a +0 rapier (26, 22, D:9) a +0 short sword (26, 23, D:9) a +0 robe a cursed +0 dagger (27, 21, D:9) a +0 shortbow a +0 whip (27, 25, D:9) a +0 chain mail a +0 flail of protection (29, 47, D:9) an uncursed ring of see invisible (36, 25, D:9) a +2 chain mail of cold resistance (36, 39, D:9) a +0 ring mail (37, 34, D:9) a +0 war axe (38, 3, D:9) a +1 hat (42, 2, D:9) 48 tomahawks a +0 trident (43, 42, D:9) a book of Changes (44, 2, D:9) a +0 mace (44, 5, D:9) a +0 leather armour a +0 flail (45, 5, D:9) a +0 robe a +0 dagger (46, 5, D:9) a +0 mace (51, 26, D:9) a book of Cantrips (53, 10, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Cazyog's General Store a +0 rapier (44 gold) 162 stones (178 gold) a +0 robe (7 gold) the cursed +0 leather armour "Oheeto" {+Fly} (89 gold) It lets you fly. It has a curse placed upon it. a wand of random effects (9) (121 gold) a wand of paralysis (7) (99 gold) 94 stones (103 gold) (1, 2, D:10) a scroll of noise (2, 10, D:10) 212 arrows (3, 20, D:10) a +0 giant spiked club a +0 giant club (16, 18, D:10) a +0 ring mail (20, -11, D:10) 131 arrows a cursed -3 shortbow (20, -5, D:10) a +0 giant club (22, 21, D:10) a +0 shortbow 165 arrows (25, 11, D:10) 256 poisoned needles (26, -9, D:10) 248 stones (28, -13, D:10) a cursed -2 ring of evasion (30, 11, D:10) a cursed +0 ring mail (45, -10, D:10) a scroll of amnesia (48, 4, D:10) a +0 hand axe a +0 dagger a cursed +0 robe (48, 5, D:10) 30 large rocks the +2 scale mail of Diusoir {Int+3 Dex-2 Slay+3} It affects your intelligence (+3). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (49, 5, D:10) a +0 trident (53, 13, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 50 large rocks (3, 18, D:11) 258 stones (7, 4, D:11) a +0 pair of gloves (8, 15, D:11) 133 stones (11, -25, D:11) 187 arrows (14, -24, D:11) a +0 buckler (18, -12, D:11) a +0 leather armour (30, -24, D:11) a +0 mace (43, 1, D:11) a +0 robe (53, 3, D:11) a +0 long sword (54, 3, D:11) a +0 shortbow 43 arrows (55, 4, D:11) a +0 dagger a +0 ring mail a +0 short sword (61, 26, D:11) a +2 hat of see invisible Level 12 of the Dungeon [Shop] Baalot's Assorted Antiques a scroll of fog (64 gold) a +0 plate armour (736 gold) a +0 scale mail (128 gold) a +0 war axe of chopping (230 gold) a potion of curing (96 gold) a +3 chain mail of fire resistance (848 gold) a scroll of silence (240 gold) a cursed +0 great sword (112 gold) a potion of agility (128 gold) a fan of gales (1280 gold) a potion of heal wounds (160 gold) (16, 11, D:12) a +0 hand axe (25, 10, D:12) 121 stones (35, 25, D:12) a +0 giant club a +0 giant club (36, 25, D:12) a +0 giant club a +0 giant club (37, 25, D:12) a +0 giant spiked club a +0 giant spiked club (38, 17, D:12) a +0 dagger of venom a +0 robe a +0 flail a +2 long sword of holy wrath a +0 ring mail a +0 dagger a +0 robe (38, 24, D:12) a +0 dire flail a +0 giant club a +0 club a +0 robe (38, 25, D:12) a +0 giant spiked club (39, -1, D:12) a +5 long sword (40, 11, D:12) a scroll of noise (40, 13, D:12) a +0 giant spiked club a +0 dire flail (44, 32, D:12) an ugly thing corpse (skeletalised by now) (46, 3, D:12) 41 large rocks (47, 7, D:12) a +2 dagger of venom a +0 giant spiked club (49, 21, D:12) 2 potions of mutation 4 potions of lignification (52, -4, D:12) a +8 long sword (52, 0, D:12) 85 stones (52, 9, D:12) a +0 trident a +0 ring mail (52, 10, D:12) a +0 dagger a +0 robe (53, 7, D:12) a +0 whip (53, 9, D:12) a +0 shortbow a +0 shortbow 426 arrows (54, 8, D:12) a cursed -1 shortbow a +0 shortbow 287 arrows (54, 9, D:12) a +0 giant club (57, -4, D:12) a +1 war axe of freezing (57, 4, D:12) a +0 trident the Ecumenical Temple the Orcish Mines [Shop] Oniyrealeo's Armour Shop a +0 chain mail (67 gold) a +0 buckler (67 gold) a +2 robe of magic resistance (265 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +3 ring mail of positive energy (345 gold) a +0 ring mail (60 gold) a +0 pair of gloves (67 gold) [Shop] Vuteshocso's Antique Weapon Shop a +0 broad axe (100 gold) a +0 dagger (50 gold) a +2 falchion of electrocution (487 gold) a +2 vampiric broad axe (600 gold) a +0 war axe (87 gold) a +0 trident (87 gold) a +0 rapier (100 gold) a +0 hand crossbow (87 gold) a +0 hand axe (75 gold) a +0 shortbow (75 gold) a +0 war axe (87 gold) [Shop] Sidwoduf's Weapon Boutique 118 bolts (188 gold) a +0 dagger (32 gold) 103 stones (164 gold) a +0 blowgun (40 gold) a cursed +0 scythe (32 gold) 151 stones (241 gold) the +1 longbow of Youthful Indiscretion {freeze, rElec rF+} (545 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. a +1 flail of draining (212 gold) 109 arrows (174 gold) [Shop] Baloatil's Armour Shop a +0 ring mail (72 gold) the +2 buckler "Zuiki" {rF+ rN+ rCorr} (689 gold) It protects you from fire. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 shield (81 gold) a +0 ring mail (72 gold) a +2 ring mail of poison resistance (324 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +2 leather armour of magic resistance (342 gold) a +2 leather armour of fire resistance (342 gold) a +0 scale mail (72 gold) the +6 plate armour of Supple Strength {Str+5} (1269 gold) It affects your strength (+5). (0, 0, Orc) a +0 hand axe a +0 ring mail (1, -4, Orc) a +0 giant club (1, -2, Orc) a +0 flail a +0 dagger of pain a +0 leather armour a +0 mace a +0 leather armour (1, -1, Orc) a +4 glaive a +0 chain mail (1, 0, Orc) a +0 club a +0 scale mail a +0 dire flail a +0 plate armour (2, -1, Orc) a +0 club a +0 ring mail (5, -14, Orc) a +0 dagger a +0 giant spiked club (6, -15, Orc) a +0 trident of flaming a +0 chain mail (7, -16, Orc) a +0 whip a +0 ring mail (9, -18, Orc) a +0 dagger (9, 4, Orc) a +0 leather armour a +0 short sword (10, 4, Orc) a +0 plate armour a +0 halberd (10, 5, Orc) a +0 dagger a +0 robe (14, 6, Orc) a +0 mace a cursed +0 mace a +0 short sword a +0 chain mail (14, 7, Orc) a cursed -3 club (14, 8, Orc) a cursed -1 dagger a +2 robe of magic resistance (14, 9, Orc) a +0 mace (15, 9, Orc) a +0 flail a +0 leather armour (15, 10, Orc) the +3 quarterstaff "Oryefeku" {elec, rElec rPois Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. (16, 12, Orc) a +0 flail (17, 8, Orc) a +0 dagger (17, 14, Orc) a +0 scimitar a +0 halberd a +0 leather armour (18, 13, Orc) a +0 battleaxe a +0 chain mail a +0 short sword a +0 plate armour a +0 flail a +0 falchion a +0 long sword 83 tomahawks a cursed +0 plate armour a +0 mace (19, 6, Orc) a +0 chain mail (19, 7, Orc) a +0 club a +0 flail a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 dire flail a +0 plate armour a +0 hand axe a +0 chain mail (19, 14, Orc) a +0 whip a +0 great sword a +0 plate armour a +0 halberd 91 tomahawks a +0 plate armour a +0 long sword a +0 plate armour a +4 battleaxe a +0 chain mail a +0 club a +0 ring mail a +0 dagger a +0 glaive a +0 plate armour a +0 halberd a +0 plate armour a +0 trident a +1 plate armour of cold resistance a +0 halberd a +0 chain mail a +0 arbalest a +2 war axe of venom a +0 chain mail a +0 short sword a +0 plate armour (19, 15, Orc) a +0 flail 81 tomahawks a +0 plate armour a +0 dire flail a +0 plate armour a +0 flail (20, 7, Orc) a +0 war axe a +0 chain mail a +0 dagger a +0 hand axe a +1 vampiric long sword a +0 plate armour a +0 flail a +3 great mace a +0 chain mail (20, 14, Orc) a cursed -1 battleaxe (20, 15, Orc) a +0 great mace a +0 arbalest a +0 plate armour a +0 dagger a +0 chain mail (21, 15, Orc) a +0 halberd 151 poisoned tomahawks a +0 plate armour (21, 16, Orc) a +0 leather armour (21, 18, Orc) a +0 trident a +0 chain mail (22, -4, Orc) a +0 short sword (23, 13, Orc) a +0 club (23, 14, Orc) a +0 whip a +0 ring mail (23, 16, Orc) a +0 short sword a +0 chain mail (24, 13, Orc) a +0 hand axe a cursed -1 chain mail (26, 15, Orc) a +0 club (27, 15, Orc) a +0 long sword a +0 chain mail (29, 17, Orc) a +0 short sword (35, 16, Orc) a +0 mace (38, 15, Orc) a +0 club (39, 16, Orc) a cursed -2 long sword a +4 chain mail (40, 15, Orc) a +0 hand axe a +0 ring mail (56, 13, Orc) a +0 buckler a +0 hand crossbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (15, 22, Lair:1) 149 tomahawks (25, 20, Lair:1) a +0 short sword (26, -5, Lair:1) a +0 dagger (26, 18, Lair:1) a +0 robe Level 2 of the Lair of Beasts (11, -14, Lair:2) a +0 leather armour (16, -9, Lair:2) a +0 falchion (39, -2, Lair:2) a hell hound corpse (40, -3, Lair:2) a +0 flail (41, -3, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (28, -14, Lair:3) a +2 scale mail of poison resistance 130 javelins a +0 double sword of protection (44, -23, Lair:3) a +0 dagger (60, -24, Lair:3) 662 poisoned needles 773 sling bullets 26 curare-tipped needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (9, -31, Lair:4) an uncursed ring of stealth (23, 3, Lair:4) a +2 ring of evasion (33, -55, Lair:4) 170 sling bullets (45, 4, Lair:4) 138 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (25, -38, Lair:5) a cursed +0 chain mail (29, -33, Lair:5) a +0 shortbow (42, -36, Lair:5) a +0 pair of boots a wand of random effects (10) (42, -1, Lair:5) 148 stones (43, -34, Lair:5) 160 sling bullets (53, -15, Lair:5) 2404 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (0, 7, Lair:6) a +0 hand axe (8, 3, Lair:6) 2 potions of brilliance (15, 7, Lair:6) an uncursed ring of stealth (33, -24, Lair:6) a cursed -2 helmet a scroll of noise 2 scrolls of amnesia 1551 arrows (46, -5, Lair:6) a scroll of noise (56, -7, Lair:6) 124 arrows (56, 7, Lair:6) a +2 war axe of electrocution (59, 8, Lair:6) 158 arrows (61, 14, Lair:6) a +0 spear (64, -27, Lair:6) a +0 pair of boots (64, 10, Lair:6) the cursed +1 halberd of the Old World {elec, *Contam *Slow Int+2 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+4). It causes magical contamination when unequipped. It may slow you when you take damage. It has a curse placed upon it. (68, 2, Lair:6) a scroll of amnesia Level 1 of the Snake Pit (0, 0, Snake:1) a potion of magic (8, 8, Snake:1) 141 arrows (9, 9, Snake:1) 178 stones (10, 7, Snake:1) a +0 club a naga corpse (13, 3, Snake:1) a +0 war axe