Symeon Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 24, D:1) a +0 short sword (10, 12, D:1) a +0 dagger (11, 27, D:1) a +0 club (13, 36, D:1) 21 stones (21, 9, D:1) 19 stones (31, 46, D:1) a +0 club (32, 28, D:1) 17 stones (47, 14, D:1) a +0 spear (55, 2, D:1) 16 stones (56, 32, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (0, 53, D:2) 20 stones (7, 37, D:2) a +0 club (8, 45, D:2) a +0 short sword (44, 7, D:2) a +0 falchion (45, 7, D:2) a +0 dagger 4 stones Level 3 of the Dungeon [Shop] Uhizuuq's Armour Shop a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +3 plate armour of poison resistance (420 gold) the +1 robe "Mygijef" {Contam rF++ Str+3 Stlth+} (337 gold) Str: It affects your strength (+3). rF: It greatly protects you from fire. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 ring mail (40 gold) [Shop] Zuxyd's Antique Weapon Boutique a +0 quarterstaff of draining (184 gold) a +0 spear (60 gold) a +0 falchion (60 gold) a +2 battleaxe of freezing (474 gold) a +0 hunting sling of flaming (94 gold) a +0 quarterstaff (80 gold) a +0 dagger (40 gold) a +1 flail of protection (224 gold) a +0 mace (60 gold) a +0 dagger (40 gold) a +4 arbalest of flaming (602 gold) [Shop] Esiol's Distillery a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of mutation (80 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of mutation (80 gold) [Shop] Gackewn's Jewellery Boutique an amulet of reflection (330 gold) an amulet of reflection (330 gold) a +4 ring of protection (396 gold) a ring of flight (192 gold) a ring of willpower (275 gold) a +4 ring of protection (396 gold) an amulet of guardian spirit (330 gold) the ring "Onaf" {Will- EV+4 Str+6} (565 gold) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+6). Will: It decreases your willpower. the ring of the Hare {EV+8} (1408 gold) [ring of evasion] EV: It affects your evasion (+8). a ring of protection from fire (275 gold) (0, 0, D:3) 21 stones (0, 1, D:3) a +0 pair of gloves (1, 6, D:3) a staff of conjuration (7, 12, D:3) a +0 short sword (16, 6, D:3) a +0 falchion a +0 leather armour (22, 25, D:3) a +0 short sword (53, 10, D:3) a +0 mace (53, 12, D:3) a +0 mace (54, 8, D:3) a +0 mace (55, 4, D:3) a +2 mace of protection (55, 7, D:3) a +0 mace (55, 12, D:3) a +0 mace (56, 3, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 15 stones (8, -15, D:4) 19 sling bullets (12, 0, D:4) 11 sling bullets (15, -39, D:4) 9 stones (19, -42, D:4) a +0 dagger (19, 3, D:4) a +0 hand axe (21, -42, D:4) 27 arrows (21, 2, D:4) a +0 whip (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (21, 3, D:4) a +0 hand axe (still there?) an orc corpse (still there?) (23, -32, D:4) a +0 short sword a +0 hand crossbow 17 bolts (27, -3, D:4) a +0 trident (39, -19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (5, -1, D:5) an adder corpse