Syneil Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (1, -11, D:1) a bat skeleton (10, 2, D:1) a +0 club (12, 5, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (13, 19, D:1) a +0 dagger (17, 28, D:1) a +0 mace (19, -1, D:1) 222 arrows (19, 3, D:1) a +0 ring mail (24, -12, D:1) a bat corpse (31, -15, D:1) a cursed -3 club (35, 19, D:1) a +0 helmet