Syneil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 11, D:1) a +0 club (2, 0, D:1) a +0 spear (2, 6, D:1) a bat corpse (skeletalised by now) (3, 1, D:1) a +0 mace (3, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -12, D:1) a +0 scale mail (5, 5, D:1) a +0 short sword 2 stones a +0 club a kobold corpse (skeletalised by now) (15, 2, D:1) a +0 leather armour (17, -1, D:1) a +0 club a goblin skeleton (17, 0, D:1) a +0 dagger 6 stones (18, 1, D:1) a +0 dagger 5 stones a goblin skeleton (22, -1, D:1) 4 stones (23, -6, D:1) a +0 club (23, 3, D:1) a +0 ring mail (24, -12, D:1) a ball python skeleton (24, -11, D:1) a +0 dagger a +0 short sword 3 stones a +0 club a goblin skeleton a kobold skeleton a goblin skeleton (24, -10, D:1) a +0 dagger a stone (25, -10, D:1) a +0 dagger (27, -10, D:1) a bat skeleton (27, 1, D:1) a +0 hand axe (30, 10, D:1) a +0 quarterstaff (43, 3, D:1) a +0 robe (44, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, 15, D:1) a ball python corpse (skeletalised by now) (45, 16, D:1) a rat corpse (skeletalised by now) (46, 9, D:1) a +0 ring mail (46, 14, D:1) a +0 club (50, 21, D:1) 5 stones (52, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 8, D:2) a +0 club a +0 leather armour a goblin corpse (13, 21, D:2) a frilled lizard corpse (skeletalised by now) (13, 27, D:2) 5 stones (14, 24, D:2) a +0 whip (16, -7, D:2) a +0 dagger (16, -6, D:2) 3 stones (25, 10, D:2) a +0 long sword 9 stones a kobold corpse (27, 1, D:2) a giant cockroach corpse (31, 5, D:2) a +0 short sword (33, 27, D:2) a +0 ring mail