Syneil Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (1, 19, D:1) a +0 whip of venom 5 stones a kobold corpse (7, 13, D:1) a rat corpse (8, 1, D:1) a +0 dagger a kobold corpse (11, 26, D:1) a bat corpse (12, 26, D:1) a frilled lizard corpse (14, 27, D:1) a +0 sling (18, 3, D:1) a staff of conjuration (19, 21, D:1) a bat corpse (skeletalised by now) (20, 26, D:1) a +0 club (22, -7, D:1) 3 stones (26, -8, D:1) a ball python corpse (skeletalised by now) (27, -6, D:1) a serpent talisman (27, -4, D:1) a +0 ring mail (30, 10, D:1) a quokka corpse (skeletalised by now) (30, 28, D:1) a hobgoblin corpse (skeletalised by now) (31, -5, D:1) a +0 club a kobold corpse (skeletalised by now) (33, -1, D:1) a rat corpse (skeletalised by now) (36, 30, D:1) a frilled lizard corpse (skeletalised by now) (38, -1, D:1) a +0 dagger (38, 21, D:1) a +0 ring mail (38, 29, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (40, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 17, D:1) 6 poisoned darts (44, 2, D:1) a hobgoblin corpse (skeletalised by now) (44, 17, D:1) a +0 long sword