Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, 20, D:1) a +0 club (12, -14, D:1) a hobgoblin corpse (skeletalised by now) (15, 25, D:1) a +0 sling (17, -14, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (20, -18, D:1) a ball python corpse (skeletalised by now) (22, 23, D:1) a +0 spear (26, -12, D:1) a beast talisman (28, 4, D:1) a +0 robe (28, 18, D:1) a frilled lizard corpse (skeletalised by now) (35, -13, D:1) a bat corpse (skeletalised by now) (36, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 9, D:1) a +0 leather armour (44, 3, D:1) a ball python corpse (skeletalised by now) (48, 17, D:1) a bat corpse (skeletalised by now) (50, 25, D:1) a +0 robe (58, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, -4, D:2) a +0 club a +0 dagger (1, -2, D:2) a +0 dagger a +0 club a +0 dagger a hobgoblin corpse a goblin corpse a goblin corpse (6, -26, D:2) a +0 leather armour (8, -28, D:2) a ball python corpse (skeletalised by now) (8, 21, D:2) a +0 short sword (17, -14, D:2) a +0 hand axe (18, -12, D:2) a rat corpse (skeletalised by now) (22, -35, D:2) a hobgoblin corpse (skeletalised by now) (22, -7, D:2) a +0 club (32, -35, D:2) a +0 mace (46, -22, D:2) a +0 spear (51, -29, D:2) 6 stones