Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 trident of protection (1, -5, D:1) a bat corpse (skeletalised by now) (12, 4, D:1) a +0 club a goblin corpse a rat corpse (14, 8, D:1) a bat corpse (17, 16, D:1) 5 stones (19, -8, D:1) 2 stones (21, -2, D:1) a +0 dagger a ball python corpse (skeletalised by now) (27, 12, D:1) a bat corpse (44, 7, D:1) a +0 dagger (46, 6, D:1) 4 gold pieces (47, 10, D:1) a scroll of identify