Syneil Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (0, 39, D:1) a ball python corpse (skeletalised by now) (4, 15, D:1) a +0 dagger (5, 24, D:1) a +0 sling (5, 51, D:1) a quokka corpse (skeletalised by now) (13, 51, D:1) 2 stones (15, 13, D:1) a +0 pair of gloves (19, 14, D:1) a +0 sling (21, 25, D:1) a +0 club a goblin skeleton (22, 14, D:1) a ball python skeleton (24, 28, D:1) a +0 leather armour (27, -1, D:1) a rat corpse (skeletalised by now) (38, 10, D:1) 4 stones (42, 21, D:1) a +0 club a goblin skeleton (46, 14, D:1) a +0 scale mail (46, 30, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (4, 11, D:2) a +0 flail (5, 12, D:2) a +0 dagger (5, 14, D:2) a +0 spear (8, 4, D:2) a +0 short sword (24, 0, D:2) a jackal corpse (skeletalised by now) (24, 22, D:2) a +0 club (25, 3, D:2) a +0 dagger (28, 1, D:2) a quokka corpse (skeletalised by now) (28, 14, D:2) a +0 club (29, 12, D:2) a +0 club a +0 dagger a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin skeleton (29, 13, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (30, 2, D:2) a +0 leather armour (31, -29, D:2) 4 stones