Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 6, D:1) a quokka corpse (skeletalised by now) (11, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 8, D:1) a staff of alchemy (20, -29, D:1) 7 stones (23, 21, D:1) a +0 ring mail (29, 25, D:1) a ball python corpse (skeletalised by now) (31, -9, D:1) a bat corpse (skeletalised by now) (32, 30, D:1) a +0 whip (34, 8, D:1) a rat skeleton (36, -13, D:1) a +0 dagger (37, 16, D:1) a ball python corpse (skeletalised by now) (38, -7, D:1) a hobgoblin corpse (skeletalised by now) (40, -18, D:1) a ball python corpse (skeletalised by now) (43, 1, D:1) a +0 dagger a goblin skeleton (46, 18, D:1) a gnoll skeleton (46, 26, D:1) a gnoll skeleton (49, 29, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (54, 9, D:1) 2 stones (57, -5, D:1) a +0 hand axe (58, -9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Feoruts's Antique Weapon Shoppe a +0 whip (47 gold) a +0 scimitar (76 gold) a +0 whip (47 gold) a +2 war axe of venom (307 gold) a +2 dagger of electrocution (323 gold) a +0 rapier (76 gold) a +0 club (19 gold) a +0 spear (57 gold) a +0 hand axe (57 gold) a +0 whip (47 gold) (0, 0, D:2) 6 poisoned darts (9, 4, D:2) a hobgoblin skeleton (9, 19, D:2) 5 boomerangs (10, 3, D:2) a +0 leather armour (15, -10, D:2) a ball python skeleton (16, -2, D:2) a beast talisman (17, 8, D:2) a +0 hand axe (18, -2, D:2) a +0 club (18, 5, D:2) a +0 chain mail (21, 4, D:2) a rat corpse (skeletalised by now) (21, 26, D:2) a ball python skeleton (22, 28, D:2) an amulet of guardian spirit (26, 18, D:2) 6 stones (27, 17, D:2) a ball python skeleton (30, 28, D:2) a bat corpse (skeletalised by now) (32, 32, D:2) a +0 leather armour (38, 15, D:2) a +0 whip 4 stones a kobold skeleton (46, -9, D:2) a +0 hand axe (49, -4, D:2) a rat skeleton (55, 6, D:2) a +0 dagger a +0 robe (55, 13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation