Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 robe of cold resistance (4, 17, D:1) a ball python corpse (skeletalised by now) (4, 29, D:1) a +0 scale mail (8, 6, D:1) a hobgoblin corpse (skeletalised by now) (11, 5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 50, D:1) a +0 dagger a goblin skeleton (18, 13, D:1) a +0 dagger of draining a +0 dagger (25, 0, D:1) 5 stones (28, 49, D:1) a ball python skeleton (34, 25, D:1) a +0 short sword (38, 16, D:1) 5 stones (39, 18, D:1) a +0 barding (39, 28, D:1) a ball python skeleton (40, 27, D:1) a ball python skeleton (42, 30, D:1) 6 stones (46, 20, D:1) a +0 sling (47, 12, D:1) a +0 dagger (48, 42, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (11, 4, D:2) 3 stones (18, 14, D:2) a frilled lizard corpse (19, 20, D:2) a +0 mace (23, -5, D:2) a +0 club a +0 robe the human corpse of Jessica (31, -8, D:2) a scroll of identify (37, -3, D:2) 2 potions of heal wounds