Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 robe (2, 17, D:1) a +0 dagger (2, 29, D:1) a rat corpse (skeletalised by now) (4, 28, D:1) a rat corpse (skeletalised by now) (4, 29, D:1) a ball python corpse (skeletalised by now) (5, 6, D:1) a bat skeleton (12, 25, D:1) a +0 robe (13, 34, D:1) 6 stones (16, -2, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (22, 13, D:1) 3 poisoned darts (24, 6, D:1) a +0 robe (25, 14, D:1) a +0 scale mail (30, 34, D:1) a +0 dagger (31, 47, D:1) a +0 ring mail (33, 26, D:1) a +0 sling (40, -4, D:1) a +0 dagger a goblin skeleton (42, 6, D:1) a +0 club a +0 dagger (44, 8, D:1) 6 stones (45, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -16, D:2) a jackal corpse (2, -14, D:2) a hobgoblin corpse (5, -15, D:2) a rat corpse an adder corpse (8, -12, D:2) a frilled lizard corpse