Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 flail (1, -6, D:1) a rat corpse (skeletalised by now) (3, 5, D:1) a +0 leather armour (7, -35, D:1) a hobgoblin skeleton (8, -35, D:1) a bat skeleton (8, -13, D:1) 3 stones (10, -35, D:1) 5 stones (14, -40, D:1) a rat skeleton (18, -45, D:1) 5 stones (18, -11, D:1) a +0 ring mail (21, -20, D:1) a quokka corpse (skeletalised by now) (23, -21, D:1) a +0 dagger a +0 dagger 2 stones a goblin skeleton a kobold skeleton (24, -28, D:1) a quokka skeleton (27, -10, D:1) a +0 short sword (29, -17, D:1) a +0 dagger (31, -7, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (8, -8, D:2) a +0 leather armour (13, -2, D:2) a +0 club (23, 15, D:2) a hobgoblin corpse (skeletalised by now) (24, 15, D:2) a ball python corpse (skeletalised by now) (26, 10, D:2) 9 stones (27, -6, D:2) 7 stones (27, 19, D:2) a +0 dagger 7 stones (29, -2, D:2) a +0 robe (37, -6, D:2) a +0 mace (39, 22, D:2) a +0 ring mail (49, -3, D:2) a +0 dagger Level 3 of the Dungeon (15, 23, D:3) a +0 leather armour (20, -9, D:3) a hobgoblin corpse (skeletalised by now) (20, 15, D:3) an adder corpse (skeletalised by now) (32, -16, D:3) 6 stones (37, -17, D:3) a +1 hand axe of flaming (41, -23, D:3) a +0 short sword (41, 16, D:3) a hobgoblin skeleton (44, 12, D:3) a +0 club (44, 13, D:3) a +0 mace (45, 12, D:3) a +0 whip (49, -3, D:3) a +0 robe (52, 9, D:3) a +0 short sword (54, -1, D:3) a +0 club (61, -18, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Veklidgh's Jewellery Emporium the ring "Uqestric" {rC+ SInv Stlth+} (445 gold) [ring of see invisible] rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of flight (245 gold) a ring of flight (245 gold) a ring of flight (245 gold) the ring "Erussesu" {Ice Int+6} (624 gold) [ring of ice] Ice: It enhances your ice magic. Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. the dragon-blood talisman of Incorporation {MP+9 Int+3} (2973 gold) [dragon-blood talisman] Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). a +6 ring of dexterity (504 gold) a ring of willpower (350 gold) a ring of willpower (350 gold) (0, 0, D:4) a +0 ring mail (0, 5, D:4) a +0 mace a +0 leather armour (7, 33, D:4) a +0 ring mail (9, 28, D:4) a +0 mace (9, 36, D:4) a +0 long sword (9, 45, D:4) a +0 sling (12, 14, D:4) an adder corpse (skeletalised by now) (30, 50, D:4) a +0 flail (42, 44, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 2, D:4) a +0 mace (54, 34, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (9, -4, D:5) 3 stones (9, 21, D:5) a +0 club a +0 spear a +0 spear a gnoll skeleton (10, -15, D:5) 6 large rocks (10, 21, D:5) a +0 flail a gnoll skeleton (15, -1, D:5) a hound corpse (skeletalised by now) (21, 8, D:5) 3 gold pieces (24, 8, D:5) a potion of heal wounds (24, 9, D:5) a +6 ring of dexterity (25, 8, D:5) 6 stones (26, 26, D:5) a +0 scythe a +0 robe (27, 27, D:5) a +0 scythe a +0 robe (35, 30, D:5) a +0 scythe a +0 robe a gnoll corpse (skeletalised by now) (36, 30, D:5) a +0 scythe a +0 robe (51, -6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) an amulet of reflection (4, -11, D:6) a scroll of identify (7, 7, D:6) a steam dragon corpse (32, 9, D:6) a +0 flail (37, 26, D:6) a +0 flail (46, 25, D:6) a +0 dagger a +0 arbalest the Ecumenical Temple