Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 7, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (3, 7, D:1) a jackal corpse (skeletalised by now) (7, 2, D:1) a +0 hand axe (18, 3, D:1) a +0 hand axe (18, 14, D:1) a +0 club 5 stones a kobold skeleton (22, 39, D:1) a frilled lizard corpse (skeletalised by now) (25, -3, D:1) a ring of flight (29, 9, D:1) a quokka skeleton (29, 45, D:1) a +0 dagger (36, 45, D:1) a +0 dagger (38, 35, D:1) a frilled lizard corpse (skeletalised by now) (42, 1, D:1) a rat skeleton (43, 4, D:1) a ball python skeleton (43, 16, D:1) a +0 dagger a goblin skeleton (46, 12, D:1) a ball python skeleton (48, 21, D:1) 5 stones (51, -6, D:1) a +0 mace (51, 18, D:1) a +0 club (51, 28, D:1) a +0 club (53, 24, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an orb of mayhem (12, 36, D:2) a +0 scale mail (13, 38, D:2) a +0 battleaxe (18, 13, D:2) a frilled lizard corpse (skeletalised by now) (18, 37, D:2) an adder corpse (skeletalised by now) (23, 32, D:2) a +1 dagger of holy wrath (24, 55, D:2) a +0 dagger 3 stones (25, 8, D:2) a rat corpse (skeletalised by now) (31, 25, D:2) a bat corpse (skeletalised by now) (33, 45, D:2) a bat corpse (skeletalised by now) (42, 22, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -1, D:3) a +0 hand axe an orc corpse (4, -5, D:3) a +0 mace a +0 leather armour an orc corpse (4, -4, D:3) a bat corpse (15, 12, D:3) a +0 leather armour (17, 12, D:3) a +0 war axe an orc corpse