Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 44, D:1) a +0 mace (4, 45, D:1) a ball python corpse (skeletalised by now) (7, 5, D:1) a ball python corpse (skeletalised by now) (7, 31, D:1) a hobgoblin corpse (skeletalised by now) (9, 8, D:1) a +0 robe (10, 27, D:1) 7 stones (29, 34, D:1) a ball python corpse (skeletalised by now) (32, 36, D:1) a +0 sling (32, 44, D:1) 5 silver javelins (45, 43, D:1) a +0 club (46, 29, D:1) 7 stones (48, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (14, 19, D:2) a +0 spear (14, 26, D:2) a quokka skeleton (15, 22, D:2) a frilled lizard skeleton (19, 18, D:2) a +0 short sword a kobold skeleton (19, 27, D:2) an adder skeleton (27, 22, D:2) 7 stones (27, 33, D:2) a +0 dagger (28, 22, D:2) a jackal corpse (31, 22, D:2) a dart slug corpse (32, 2, D:2) a +0 ring mail (33, 11, D:2) 5 poisoned darts (39, 42, D:2) a bat corpse