Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (12, 2, D:1) a bat skeleton (19, 4, D:1) a +0 falchion (22, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -24, D:1) a +0 chain mail (48, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -1, D:2) 5 stones (2, 2, D:2) 4 poisoned darts (5, -16, D:2) 5 stones (14, -26, D:2) a quokka skeleton (20, -35, D:2) a jackal skeleton (21, -35, D:2) a jackal skeleton (22, -28, D:2) a +0 ring mail (23, 18, D:2) a bat corpse (skeletalised by now) (40, 1, D:2) a jackal corpse (skeletalised by now) (41, -15, D:2) a bat corpse (skeletalised by now) (42, -15, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, -10, D:3) a giant cockroach corpse (25, -9, D:3) a ribbon worm corpse (27, -7, D:3) a +0 leather armour (30, 18, D:3) a +0 club an orc corpse (30, 19, D:3) a +0 club an orc corpse (31, 15, D:3) a scroll of revelation (32, 0, D:3) a +0 dagger a +0 leather armour an orc corpse (32, 18, D:3) a +0 hand axe an orc corpse