Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -4, D:1) a +0 club (4, 0, D:1) a +0 hand axe (17, 17, D:1) a +0 club a hobgoblin skeleton (22, 1, D:1) 6 stones (28, -5, D:1) a +0 club (29, 1, D:1) a +0 dagger (30, 1, D:1) a +0 club (34, 30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -14, D:1) 2 stones (39, -11, D:1) a +0 whip (40, 20, D:1) a ball python skeleton (41, 20, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 7, D:2) a quokka corpse (7, 4, D:2) a +0 flail a gnoll corpse (9, 4, D:2) a potion of might (16, 19, D:2) an adder corpse (17, 19, D:2) a giant cockroach corpse (27, 49, D:2) 5 stones (45, 24, D:2) an adder corpse (skeletalised by now) (47, 28, D:2) a hobgoblin corpse (skeletalised by now) (51, 9, D:2) a +0 whip (54, 22, D:2) a book of the Senses