Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -33, D:1) a ball python corpse (skeletalised by now) (3, -32, D:1) a +0 hand axe (7, -37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, -18, D:1) a +0 whip (13, -12, D:1) a +0 kite shield (16, -55, D:1) a +0 whip a kobold skeleton (24, -36, D:1) a +0 dagger a stone (33, -54, D:1) a bat corpse (skeletalised by now) (36, -36, D:1) a frilled lizard corpse (skeletalised by now) (37, -22, D:1) a staff of conjuration (40, -36, D:1) a +0 club (41, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (43, -44, D:1) a +0 dagger (45, -30, D:1) a +0 ring mail (50, -46, D:1) a +0 sling (53, -56, D:1) a bat corpse (skeletalised by now) (58, -53, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 26, D:2) a hobgoblin corpse