Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -16, D:1) a rat skeleton (12, -24, D:1) a hobgoblin corpse (skeletalised by now) (17, -1, D:1) a hobgoblin corpse (skeletalised by now) (21, -12, D:1) a +0 dagger (25, -41, D:1) 4 stones (38, -28, D:1) a +0 hand axe (45, -6, D:1) a +0 club (47, 1, D:1) a +0 club a goblin skeleton (54, -34, D:1) a ball python corpse (skeletalised by now) (54, -3, D:1) a +0 whip (55, -31, D:1) a +0 club 4 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, 28, D:2) 5 poisoned darts (5, 14, D:2) 2 boomerangs (6, 17, D:2) a +0 flail (12, 19, D:2) a quokka skeleton (14, 38, D:2) a bat corpse (skeletalised by now) (16, 5, D:2) 8 stones (19, 43, D:2) a frilled lizard corpse (skeletalised by now) (22, 44, D:2) a +0 club (26, 26, D:2) a rat skeleton (31, 19, D:2) a +0 mace (36, 12, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (38, 16, D:2) a +0 club a +0 sling a goblin skeleton a hobgoblin skeleton (39, 28, D:2) a bat skeleton (43, 13, D:2) a +0 dagger (54, 39, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -7, D:3) a quokka corpse (skeletalised by now) (8, 0, D:3) 6 stones (11, 17, D:3) a quokka skeleton (14, 1, D:3) the +4 sling "Beetlebane" {drain, ^Fragile rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. (15, 11, D:3) a +0 plate armour (19, 9, D:3) a hobgoblin corpse (skeletalised by now) (20, -7, D:3) a +0 club (22, 2, D:3) a rat corpse (skeletalised by now) (35, 19, D:3) 5 stones (35, 27, D:3) a jackal corpse (skeletalised by now) (35, 28, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 potions of degeneration {!q} (1, 1, D:4) an adder corpse (8, 9, D:4) the human corpse of Eustachio (8, 10, D:4) a +0 leather armour (17, 14, D:4) a +0 dagger a kobold corpse (40, -19, D:4) 19 gold pieces